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ChessBase 13
In the training definition window you can type in the question and define possible
answers. Click one of them and define it as the correct solution.
In the move list the main continuation (solution) is given at the top. All variations
present at that point in the game are also displayed. But you can also type in other
moves (and click New) or remove some (and click Delete).
If you click the microphone button you get the media recorder and can speak in
your question. The sound track is played back when the student reaches the critical
position.
Enter a score, which defines the number of points the student gets for a correct
solution. Also give scores for the other moves. In some cases you will want to give a
negative score for a wrong solution.
Specify the time (in seconds) in which the solution must be found.
Click on the buttons Help1 or Help2 and input additional instructions or tips. More
about this topic in Feedback for training positions
Default wrong allows you to define (or record) the text and possibly add graphic
commentary that should appear if the student chooses the wrong move. There is a
standard answer which you can set by clicking Default wrong.
In the help and feedback dialogs you can add coloured squares and arrows on the
chessboard to demonstrate themes. You can even remove pieces by dragging them off
the board ā click the original square to get them back.
In all of the above remember to set the language tab correctly ("En" for English).
The āD<ā>Eā button copies commentary from German to English.
3.1.23.4 Solve training lessons
Entering training annotations in a game generates teaching material for chess training.
When the game is replayed the rest of the notation is hidden from the student who is
required to find the correct move in the position.
ChessBase 2014