Manual de Chess King 2015 | Page 80

PART 1 • Trick yourself into playing more chess Establishing a rivalry with a particularly tough to beat personality, setting, or level in a chess program is a great way to make yourself want to play and study more chess. It's a “virtual” rivalry, but without the snide comments and bad feelings you might be subjected to if you were playing against a bunch of jerks (the kind I had to play back in the day). Best of all, if you have a hard time beating an imaginary guy named “Toby” from a chess program, nobody knows except you and “Toby”, and I greatly doubt old Toby much cares either way. SET UP A TOURNAMENT AND PLAY! One of my favorite “tricks” when using chess programs with rated personalities was to play in “fake” tournaments. A popular tournament format is called a “quad”, in which all of the players a re ranked in order of their ratings, then divided into groups of four players. In theory, each player in a four player group should be fairly close to the others in rating; each group has a round-robin “mini tournament” amongst themselves, in which each player in the group plays each of the other three players once (and, if you do the math, each player will thus play three games, resulting in the combined number of games for the event being twelve). Note that this approach only works well if your chess program lets its personalities play against each other (some don't). The Chessmaster series did allow the user to set up games between personalities, so that program was frequently my choice. I'd scroll through the list of characters and pick out three of them: two who were a bit more highly rated than my real life rating and one whose rating was a bit lower. I'd then randomly pair the first round by writing down the other three players' names and picking one out of a hat, then flipping a coin or rolling a die for choice of color in my game. I'd play my game against the first personality, save the game afterward for later review, then let the other two personalities play out their game. I'd repeat the process for three rounds, trying my best to alternate players' colors from round to round. If I did well in the tournament, I'd drop the low rated player in the next “virtual” event I ran. I'd keep the other two players the next time and add the next higher rated player from the program's full list to replace the character I'd dropped. But if I did poorly in the event, I'd drop the highest rated player the next time and instead play against the other two players plus the next lowest rated player from the list. 80 chessking.com