Manual de Chess King 2015 | Page 79

TRICK YOURSELF INTO PLAYING MORE CHESS Nothing motivates a chess player like a good rivalry. Back when I started playing this game seriously (meaning I started spending a truly ridiculous amount of time playing and studying chess as my primary hobby), I had the misfortune of playing with a casual group of guys who were, by and large, buttheads. They'd usually win and, instead of offering advice on how to improve my play, would typically toss off a snotty remark about how bad a player I was. Now while I don't recommend that you go out and find a bunch of jerks to play chess with, I will tell you that the desire to give these guys a comeuppance was a great motivator which spurred my desire to improve my chess play. (And, having improved to the point at which I was regularly beating these guys [although I didn't act like them after I'd win], I will tell you that whoever said revenge isn't sweet didn't know what the heck he was talking about.) So ultimately what you want to do when playing with your favorite chess program is to find some setting which challenges you without completely crushing and humiliating you. The idea is to find a setting at which you will win around a quarter of the time. If your particular program doesn't offer an adaptive opponent (see above) which will do this for you, then you'll need to take the bull by the horns and figure out how to find or create a setting which provides this level of challenge. It's easy to do this with a program that offers pre-programmed rated personalities. The easiest thing to do is pick an opponent whose rating is about a hundred points higher than your own (assuming that you're a rated player) and start playing some games. If you're not a rated player, pick a personality as a starting point, then adjust your choice up or down the player list according to how well (or poorly) you do. Ultimately, you need to try tricking yourself into thinking you're playing a real person. I don't mean in some psychologically unbalanced way in which you become obsessed with this non-person, but in a healthy way in which you want to become a better player so that you can beat this imaginary character. And doing so can provide a pretty healthy impetus to your growth as a player. As I mentioned earlier, one of the Power Chess characters became my imaginary rival for quite a while (primarily because of its opening choices, which took me into variations which none of my real life sparring partners ever played). The “hook” was the fact that the character had a name and a (cartoon) face; I doubt that I would have been nearly as eager to beat this character had it been just a group of settings and sliders. 79 chessking.com