Manual de Chess King 2015 | Page 4

PART 1 Chapter 1................................................................................................... 9

PART 1 Chapter 1................................................................................................... 9

Introduction............................................................................................................... 10 From Antikythera to Zarkov: a tour of how we came to be here............................... 12 The first chess machine............................................................................................ 15 Chess and computers – they go together like chocolate and peanut butter........... 18 Computers get smaller.............................................................................................. 21 A chess computer on the table................................................................................. 21 A computer in your hand.......................................................................................... 24 Stone knives and bearskins – what did chess players do before computers?......... 25 Chess comes home for good – in the beginning...................................................... 28 The bombshell.......................................................................................................... 28 The gorilla in the corner............................................................................................ 29 Some highlights of home computer chess through 1998......................................... 31 Humans meet their match......................................................................................... 34 Confronting the beast:............................................................................................... 37 Some thoughts on Kasparov vs. Deep Blue............................................................. 37 The aftermath............................................................................................................ 48 The twenty-first century............................................................................................. 49
Chapter 2................................................................................................. 50
Under the chess engine ' s hood: how a computer plays chess................................ 51 A tree of possibilities................................................................................................. 52 Crunching the numbers............................................................................................ 54 Moving backward down the branches...................................................................... 56 What you ' ll need to remember.................................................................................. 57
Chapter 3................................................................................................. 58
Some good old fashioned chess advice.................................................................. 59 TIP # 1: Study chess tactics....................................................................................... 60 TIP # 2: Study the endgame...................................................................................... 60 TIP # 3: Learn some opening basics, but don ' t spend hours memorizing variations...... 61 TIP # 4: Study positional chess( e. g. chess strategy)................................................ 61 TIP # 5 Play as much chess as you can.................................................................... 62 TIP # 6 Write down or record the moves to every game you play............................. 62 TIP # 7 Review your games later............................................................................... 63 TIP # 8 Get help and advice from stronger players................................................... 63
TIP # 9 When you buy books, videos, software, and other training materials, use them!......................................................... 64
Tip # 10 Play over the chess games of other players................................................ 64 TIP # 11 Don ' t kick yourself over losing a game........................................................ 65
Chapter 4................................................................................................. 66
The path to improvement is a circle.......................................................................... 67 Practice..................................................................................................................... 68 Analysis..................................................................................................................... 68 Study......................................................................................................................... 69
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