Live Magazine February Issue February 2014 | Page 29

TERVIEW N owe al l other hand, you can’t really relate to a character that’s too far down that trail; he had to be an anti hero, so that was the tough part. The jokes themselves, I didn’t really know how to be funny in a video game. So I just, kind of... anytime I thought something was amusing, I threw it in! And that was the biggest surprise to me of all, that after never knew anybody from there, we never had the interaction. There were no game-cons’ of any of that stuff back then. We were just kind of these guys laden up in the mountains and because of that, I tried to make a game that would make Scott Murphy laugh; that would make Ken Williams laugh; that would make Jim Walls laugh and so that was really my target market. The fact that mil- come up with some crazy idea and I would say to my wife ‘well, you know...what do you think of this?’ and she would go ‘ewwww’ and I would go ‘oh, that’s alright I can put that in’. And if she’d say ‘NO!’ then I would say ‘oh, I guess that’s probably gone too far’. She was my best judge on where my line was on this thing. “BUT YOU KNOW, I NEVER VIEWED THE GOAL OF THE GAME AS PORNOGRAPHY. I NEVER THOUGHT THAT THE SEX WAS WHAT THE GAME WAS ABOUT.” the game came out, people actually thought it was funny because I actually had no idea what I was doing! lions of other people actually bought the game and spent hours doing it always came as a surprise. I think if something is funny, its funny! It’s as simple as that. I imagine you might have thought ‘what do gamers think is funny?’ at one point, but I guess it was largely ‘what everyone else does’. And when you made ‘Leisure Suit Larry in the Land of the Lounge Lizards’, did you ever feel you crossed the line with any of its racy content in the game? I kind of went for what I thought my buddies would laugh at. You know, the people around Sierra that wrote adventure games also played adventure games and because we were so isolated away from everyone else, we didn’t really associate with any body. We admired Lucas Games, we played them, but we You know, I had a pretty good censor. It wasn’t Ken Williams, because all through our development, Ken said ‘oh yeah, just go ahead and make it as adult as you want to!’ until we got close to the end and then when he actually saw the game he was like ‘oh, I don’t know we can sell the game with this or not’ (laughs). But my censor was my wife. I would But you know, I never viewed the goal of the game as pornography. I never thought that the sex was what the game was about. I always thought that the game was about making fun of people who see sex as you know, an end all... so important. Absolutely! I think that actually comes across fairly early on in the game as well as Larry having this kind of affirmation that he wants more than just technically getting laid. Yeah, yeah.... but he will settle for getting laid! (laughs). How did audiences and critics react to Leisure Suit Larry’s adult