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KEELE ANNUAL TEACHING SYMPOSIUM 15TH JUNE 2016 CREATIVITY IN HIGHER EDUCATION hence forms a very valuable addition to their training. Discussion of the experience with and between students is crucial to gain maximum benefit from the exercise. Ideally they should reflect on what they will do, observe an immersive video and use the experience to learn about the validity of their intended practice and modify this accordingly. Unsurprisingly, there was much interest in this exciting application of VR. Pete explained that 3D was not essential for immersive experience, but could actually be quite affordably be recorded using a mobile phone camera. Keeping it simple had significant benefits other than cost of equipment and development time, as some can feel queasy in a full VR environment, but are fine using 3D.