Applications
Applications are software that the computer uses to perform a
task that is not performed by the operating system. Consoles
have a large variety of application types and act as multimedia
devices.
Applications serve a lot of purposes; an example of this is entertainment, that they each
play their own part.
Games are a type of application; it is either booted from already being downloaded, or
from the disk. These are programmed to accept commands from the controller, making the
interactivity fairly basic and common.
There are Educational types of applications; search engines are very useful to find
information quickly. Google will show you the most relevant information to the question
searched for without showing many irrelevant websites in the fastest time possible.
There is money to be made in applications, so marketing and advertising is a huge business.
On consoles such as the Xbox, it will show you advertisements relevant to your game or
search history, making you more likely to click on the services they are advertising. This is a
very effective way to make people click and use your product.
Interactivity and control
Interactivity and control is used every time a person grabs the mouse and
starts to click. This is prevalent in web browsers using HTML. Anything
done that changes the web page, such as hovering, clicking on links or
moving the cursor are all types of interactivity media authoring.
Buttons are a good way for people to recognise interactivity. And know they have some sort
of control, people will instantly recognise what to do if the button is a familiar symbol such
as a play button or a pause.
Events are created to do an action when interacted with, for example dragging and object
around a screen or clicking. These are the controls that execute what the product does.
Effects are important in interactivity, that can be overused but they are an important