IN Greensburg Salem Fall 2016 | Page 43

printing technology to design and create a board game. Using Hummingbird Robotics kits and drag and drop programming software, campers dove into the artistic side of robotics bringing their creations to life with recycled materials, craft supplies, LEDs, motors, sensors, and their imagination in the Not Your Normal Petting Zoo module. From using power tools to learning coding, the campers learned and practiced new skills throughout the two weeks. When asked the best part of the experience seventh grader Nicole Bush responded, “It was fun and I really liked to work freely. I mean the teachers gave us guidance but how we did things was totally up to us. That was great.” Lauren Kasmer added, “I liked that we worked in teams, everyone had a lot of ideas, and it was fun working together.” Coordinator of technology, transportation and community relations, Dr. Chris Suppo reflected on the camp, stating, “This is our first year offering this Summer STEAM Camp but based on the student and teacher response, we certainly hope it won’t be our last. We were fortunate to receive competitive grants to help jumpstart the Summer STEAM Camp program concept. In combination with our CWCTC partners and possible funding from foundations, we hope to not only continue but expand the camp for next summer.” Simple Machines & Picnic Sports Not Your Normal Petting Zoo Coding Games It’s a Journey not Just a Destination Greensburg-Salem | Fall 2016 | icmags.com 41 GRE E N SBU RG SAL E M SC HOOL DI STRI C T NE WS At the final day picnic, Mr. Vuick smiled as he watched the STEAM Summer Camp participants compete using the creations they designed and built in the Simple Machines and Picnic Sports module. “This has been a wonderful way to start the summer. Not just for the kids but for us too,” he commented. “So many great ideas and a real enthusiasm for learning. It’s been fun.” Thanks to funding from the Alcoa Foundation and the Workforce Investment Board and a partnership with the Central Westmoreland Career and Technology Center, camp participants got not only to dabble in STEAM (Science, Technology, Engineering, Art, and Math) concepts but had the opportunity to travel to CWCTC and several workplaces to see these concepts in practice. “Partnering with the career and technology center was a bonus for us,” observed Ken Bissell, coordinator of secondary education. “It enabled the students to really see what they learn in the classroom put into practice in the workplace.” The campers rotated through four specific activities over the eight day program. They had the opportunity to design, fabricate, calibrate, and perfect a popular picnic game in Simple Machines & Picnic Sports. In Coding Cadets, the students worked in the world of Minecraft to create a scale computer model of a building and learned basic computer coding using Scratch. Building on a vacation theme, in the It’s a Journey not Just a Destination session, the students incorporated vinyl cutting, photography and 3D Greensburg Salem STEAM Summer Camp