GELECEĞİ YAKALA PROJESİ 21. YY. BECERİLERİ ETKİNLİK PLANLARI "Cartch the Future" Project Result | Page 262
“CATCH THE FUTURE ”ACTIVITY PLAN
Tools CRAM web
2 tool, textbook,
smart board,….
CRAM web 2 tool, textbook, smart board,….
Students are asked to draw a game they like.
Introduction
Events
.
S Learning Process
People with
different
characteristics are
watched in the
games played.
[2017-1-TR01-KA101-037764] the “Catch the Future” Project under contract number Erasmus+ is supported by the European
Commission. However, the European Commission and the Turkish National Agency cannot be held responsible for the views
contained herein.