GELECEĞİ YAKALA PROJESİ 21. YY. BECERİLERİ ETKİNLİK PLANLARI "Cartch the Future" Project Result | Page 248

“CATCH THE FUTURE ”ACTIVITY PLAN resources Interdisciplinary cooperation Social Studies, Science, Information Technologies Web 2.0 tools Canva (https://www.canva.com/), Vehicles Introduction Events Learning process Edmodo ( https://www.edmodo.com/ ), Padlet ( https://tr.padlet.com/ ), Styrofoam Cardboard or handcrafted papers, Grill Sticks Adhesive, Rope, Utility Knife, Pen, Computer Each of our students is allowed to join the Edmodo application and join the class group created by the teacher before coming to class. In this application, each student is asked to make researches about the time they spend in computer games for certain age groups in our country in recent years and share the sections that draw their interest about how the results affect individuals positively or negatively by using videos, photos, articles, stories from Edmodo accounts. In this process, the teacher can follow up these shares and talk to the students about the subject. He / she can interpret important or remarkable shares with the students when they enter the class. The positive and negative effects of the time spent on computer games in our country can be discussed. What can be done to reduce the negative effects can be discussed. Comments and reminders can be made by asking students what information they can reach with a graph using a column graph showing the time spent on computer games. By separating the students into mixed groups, the groups are asked to identify at least three subjects that may create awareness in our country or in the world, and then make researches and decide on a single subject. It is stated that they will convert the determined topic into a graphic and share it in the form of presentation in the following process. The teacher briefly informs the students what kind of graph, line, column and circle graph are used for and how they are interpreted, detailing their explanations with examples. Circle graph refers to percentage and degree concepts. After the subject is determined, the students are asked to do detailed research on the subject. It is requested that the data of the determined subject is shown in the [2017-1-TR01-KA101-037764] the “Catch the Future” Project under contract number Erasmus+ is supported by the European Commission. However, the European Commission and the Turkish National Agency cannot be held responsible for the views contained herein.