Gaming's Not So Quiet Revolution Gaming-thought-leadership | Page 4

Gaming’s not so quiet revolution: The changing face of the UK punter THE CHANGING MARKETPLACE Many things have changed in the gaming industry since the deregulation of TV advertising a decade ago. The number of betting ads on TV has rocketed during this period. Marketing budgets have ballooned as the competition in the sector has become fierce, with total category TV spend rising to a whopping £118.5m during 2015*. Evolve or die has become the mantra of the old-school bookmaker. Betting shops now take much of their revenue from fixed-odds betting terminals or other self-service machines. They offer their customers the opportunity to bet across the channels, whether that be in a shop, or on a desktop, smartphone or even a wearable device. From online spread betting on shirt numbers to the world of “cash out”, the industry is nearly unrecognisable to what it was 20 years ago. But what about the punters? How have they reacted to the changing face of the gambling industry? To find out, the Opinium Sports & Leisure research team spoke to 1,500 punters to gain an insight into their habits and behaviours in the new digital world of gaming. The digitised betting world tends to be for a younger, more upwardly mobile audience, although the sweet spot remains among 35-54-year-old ABC1 males, despite the significant marketing budgets aimed at the highly desirable and much targeted 18-34-year-olds. *Source: Guardian 15th July 2016 4