Game Guide 2.0 Advanced English 3 2017.2 design | Page 4
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Specific
Objectives
The student will elaborate
on the characteristics of
fantasy, justifying its
cultural importance in
classroom discussions
The student will point out
the elements of the
different forms of
fantasy, identifying them
in different texts,
comparing them with each
other.
The student will create
its own creative texts
following the existing
models and applying proper
grammar stylistic
strategies.
Themes and subthemes
1.1 Introduction to Fantasy
1.1.1 Definition
1.1.2 Kinds of Fantasy
1.1.3 Differences with other genres
1.1.4 Subgenres and common elements
1.1.5 Cultural and social
importance
1.1.6 Archetype review
1.2 Brief taxonomy through excerpts
1.2.1 Classifications and
Mendlesohn taxonomy
1.2.2 Adventure-Portal Fantasy and
Harry Potter
1.2.3 Immersive Fantasy and The
Lord of the Rings
1.2.4 Intrusive Fantasy and Anansi
Boys
1.2.5 Liminal Fantasy and Alice
1.3 Grammar and Writing
1.3.1 Adjective Clauses
1.3.2 Archetype application
1.4 Role games and interactive
Fantasy 1.4.1 Dungeons and
Dragons
1.4.2 RPG Videogames
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