to fight our other bosses for us due
to the trash mobs we always run
into on the way. In story mode, he’s
not hard to kill as long as you can
keep him alone.
Back to the story!
Lieutenant Kholer can be a bit tricky
if you just run in and start the fight.
He’s got a lot of help with him. We
suggest you spread out and range
this fight for the most part.
Kholer has one nasty trick, when he
lifts up his sword he is about to pull
you in and hit you hard. There’s
a simple defense to this move,
DODGE. As soon as you get pulled
in DODGE back and continue the
fight. In story mode, you actually
have enough time to hit him once,
then dodge back. I suggest you
don’t bother with that, dodge then
hit him.
to run past it again, or they might
follow you to your next fight.
Nente, The Ranger
Nente stands on a big rock in the
middle of the room. There is a
narrow beam to walk across if you
want to take your chances on a
melee fight. Those with ranged
weapons may choose to stand on
the ledges all around and hit him
from afar. Either way, this fight can
be easy, or it can go horribly wrong.
Boulders on the outer ledge will
knock him or his pets down but do
little damage. When we fight this
guy, we put a couple of tanks on the
rock with him and everyone else
stands out on the ledges.
We also used AOE to help wipe his
adds during the fight. Now, get your
chest and take a break. You deserve
it. Good time for a photo op!
At about 30%, Nente calls Shadow,
his other wolf pet. Again, they
teleport out to the ledge till the fight
is over. Shadow can either be killed
or controlled. We chose to fight
both Shadow and Nente because
DPS was really good. Choose your
own way depending on the makeup
of your party. Once Nente is done,
Shadow won’t disappear right away
and is easily killed by himself.
Well done guys, you’re
getting closer to the big fight. Get
your chest and take another break.
Again, it’s time for a photo op.
The Bosses
We suggest that before you get
to each boss, you clear the area of
trash mobs. Some areas the mobs
come running as soon as you get
close, in other areas the mobs hide
as little blue globs till you get close.
Either way, remember the kill order
and “Take Out the Trash.”
There is also the possibility of
“bonus events” happening, such
as the aforementioned Troll or
perhaps a Graveling Burrow. We
welcome these events and because
of a personal dislike of Gravelings,
take every opportunity to close the
burrow and clean up the mobs. The
choice is yours. Just remember,
if you run past it, you might have
Kasha Blackblood,
the Necromancer
When he gets down to around 70%
he will summon Fang who teleports
to the outer ledge. (Sometimes
Nente joins him.) Fang likes to run
around the outer ledge and can do
a lot of damage if you ignore him.
Take him out fast. If one of your
party members is attacked, run to
the rescue. Once Fang is down,
Nente returns to the rock. Turn
your attention back to Nente.
A likeable girl before the Foefire
turned her into a ghost. She trained
Necromancers before the searing.
Now, all she wants to do is drain the
life from you and throw away your
dried up corpse. But she’s not all
that hard to beat.
Her ADDS are the key, if you let
them live they will heal her. So,
AOE, AOE, AOE to your hearts
content. Kill the ADDS quickly and
keep on fighting her. If you hit her
with enough DPS, the dance may not
last long enough for many ADDS.
But don’t get cocky, her ADDS are
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