Creating The Great Tyrian Adventure: Legendary Edition
By: Jessica Hunt
I
t has been three season’s that
the Gaiscioch Family has
entertained the masses of
Tyria through our massive events.
Our goal has been to bring the
community together by providing
fun and interactive events in the
games we enjoy together. It has been
a blast to command during these
events and the events have taught
me how to lead more effectively. I
have also made many long lasting
friendships and look forward to
many more events in the future.
I got to sit down with the
mastermind behind these events,
28
Benjamin “Foghladha” Foley, and
ask a few questions about his ideas
and where he came up with the
prizes for the most recent season of
the Tyrian Adventure: Legendary
Edition.
Q: Just how long have you
been organizing events like
the Great Tyrian Adventure?
Believe it or not my first public
community event wasn’t in an
MMO at all. It was in a old PC game
called Vampire the Masquerade:
Redemption back in 2000. For
nearly a year I ran a twice a week
campaign called “Death in Prague”
where I was the storyteller and
walked people through a 6 part
story I created for the series. Over
the course of the year I ran over
600 people through it and even
PlanetVampire by Gamespy picked
the series up and gave me a section
of their site for it.
I finally closed my campaign when
I first got my hands on Dark Age
of Camelot. That’s when I began
hosting massive dragon hunt events
and Realm vs Realm events. Each
time getting more elaborate and
grander in scale. Since then I have
created the Battle for Badlands,