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This generation begins with the launch of Panasonic's 3DO console, along with others that have brought similar technologies like Sony PlayStation, Nintendo 64, Sega Saturn. At that moment the consoles start to definitely move from 2D to 3D style. There were pieces like 32X that coupled with consoles like Mega Drive that brought a pseudo 3D experience.

Fifth Generation (1993 - 2005)

But here the consoles were already embedded in them processors optimized for this style.

The major changes of this generation are the increased processor power that makes things like 3D, the very successful Sony-introduced optical disc used in almost all later consoles, and analog controls possible. that joined the already consolidated buttons and the sticks that were used in the arcades and first consoles.

This generation is also marked by classics that pioneered here but were so successful that they created franchises that go on today on modern consoles.

The consoles that marked the generation were: 3DO Interactive Multiplayer, Atari Jaguar, Sega Saturn, PlayStation and Nintendo 64.

The games that marked the generation were: Need for Speed ​​(3DO), Doom (3DO), Tempest 2000 (Atari Jaguar), Alien vs. Predator (Atari Jaguar), Virtua Fighter 2 (Sega Saturn), Sonic 3D Blast (Sega Saturn) Final Fantasy VII (PlayStation), Resident Evil (PlayStation), Silent Hill (PlayStation), Crash Bandicoot (PlayStation), Castlevania: Symphony of the Night (PlayStation), Super Mario 64 (Nintendo 64), The Legend of Zelda: Ocarina of Time (Nintendo 64), GoldenEye 007 (Nintendo 64), Banjo-Kazooie (Nintendo 64), etc.

Atari Jaguar(1993)

Sega Saturn(1994)

PlayStation(1994)

Nintendo 64(1996)

Resident Evil(1996)

Crash Bandicoot(1996)

Super Mario 64(1996)

The Legend of Zelda: Ocarina of Time(1998)

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