Dell Technologies Realize magazine Issue 1 | Page 49

such as through her work as founder of Student Voice, a student-run nonprofit catalyzing education equity, and by studying abroad in Shanghai, where she’s currently finishing out the semester. “What I’ve learned from my experience is that it’s less about the actual structure of the program, and more about what you do with it. It’s more about what you want to get out of your education and whether or not you put in the effort to achieve that—whatever setting you’re in,” she says. “In my opinion, I’ve gotten the best of both worlds.” LEARNING HOW TO LEARN While reimagining education to adopt more of a disposition- or credentials-based approach may sound intuitive, it’s also a process tightly bound in red tape. Unless the U.S. education system undergoes significant reform, at least part of the onus will be on students to hone practical skills, such as coding and familiarity with emerging technologies like blockchain. Luckily, technology is making it easier for kids to develop these skills. Learning doesn’t have to mean poring over dry, dense material. It might, for instance, be rooted in something that many Gen Z students are already intimately acquainted with: gaming. “This generation has probably logged more computer game hours than any previous generation,” says John Kolb, the vice president for information services and technology and chief information officer at Rensselaer Polytechnic Institute (RPI). According to 2017 Nielsen data, almost three-quarters (73 percent) of people aged 2 to 20 have video game consoles. “That may be a hint to how we do workforce development, workforce training, and other career-related things going forward,” Kolb reinforces. “That may be a piece of the secret sauce: How do you combine those two elements?” Resources that range from language-learning platforms to coding communities are already employing gamification as a tool to retain information. And in the workplace, gamified training programs are seeing early successes: One 2017 National Institute for Health study found that nursing administrators displayed higher rates of knowledge retention when they went through a gamified orientation process versus traditional classroom lectures. Online courses, too, will prove useful aids for modular self-education. There is no shortage of digital resources for students to explore in this space, from online schools like Code Academy to comprehensive learning communities like Khan Academy and Coursera. 47 “ This generation has probably logged more computer game hours than any previous generation. That may be a hint to how we do workforce development, workforce training, and other career-related things going forward.” —John Kolb, Rensselaer Polytechnic Institute