The controls are easy to understand, as they make very good use of the
Xbox’s controller, as a third person shooter, there is not much for it, since
it doesn’t make use of the cover system that has set the bar for games of
this kind. Yet it reenacts it in its own way, allowing the player to switch the
weapon from side to side in order to remain in cover.
Story
Story wise, I feel like in their need for rush, High Moon fell short on the
story and narrows the features that were shown at game launch, being
one of them: the mighty Grimlock, which we only get to play with towards
the end of the game. The fact that they spoiled the ending right at the
beginning in the first Chapter: The Exode, is something I was not
expecting, as it is hard to tell if it affects the campaign for good or for bad.
Look
The look of the game is great, yet it was not r