GOLF TOURNAMENT
The goal for the pre-tournament warm up is not to practice and work technique but to warm up the body and mind preparing both for tournament play . The time required varies from player to player and is heavily related to the players DISC personality profile .
CORRECT GOLF WARM UP ROUTINE SHOULD INCLUDE :
10 Minutes Body warm-up starting with Wedges then 9 iron , 7 iron
These are the four personality traits and their general tendencies . A player with :
A high D ( Dominant ) Player needs to have a set plan in place they can execute . If they do not have a plan , they will tend to just hit shots and become very critical of the result .
A high I ( Influential ) Player needs to have a specific plan to execute as the tendency is to chat and focus on the people around them , rather than remain on task focusing on the job at hand .
A high S ( Steady ) Player needs to be prepared with a plan because they are comfortable when their day is predictable , they like things to run smoothly and step-by-step to plan .
A high C ( Compliant ) Player needs to plan their warm-up because their perfectionist expectations will slow them down and they will find it difficult to feel prepared without a checklist .
25 - 30 Minutes Warming up the mind and body , implement routines and select a different target with each shot , moving through the bag to the driver .
10 Minutes Move back down the bag hitting shots off tees , visualizing the par 3 ’ s and playing the yardage .
5 Minutes Hit Wedges focusing your visualization on the landing spot and flight .
Chipping Starting with feel ( right arm only / individual specific ) then move to hitting shots from different lies with different clubs , focusing your eyes on your landing spot and trajectory
Putting Green This is the best place to be sure your mind is sharp because the target is close to you . This is why it is good to putt right before you go to the tee . Include distance control , breaking putts and then short range putts .
A player with high D ( Dominant ) and High I ( Influential ) tendencies will typically require less time than a player with high S ( Steady ) and High C ( Compliant ) tendencies to warm up .