Cedar Hill ISD Longhorn Insider November 2017 | Page 7

CODING IN THE CLASSROOM WITH NEW TECHNOLOGY Students code lessons at Waterford Oaks and a robot at middle school STEAM academies. A ccording to the U.S. Bureau of Labor Statistics, computer occupations are projected to generate more than 1 million job openings from 2014 to 2024. Cedar Hill ISD is preparing students for college and employment with new and fun technology. Code to the Future Kindergarten through fifth-grade game players become game creators with Code to the Future, a computer science immersion program. Launched in September, the online program will be integrated into all core classes at Waterford Oaks Elementary later this semester. Fourth-grade teacher Shawana Hunter says her students took to the program quickly. “Students are still learning the basics,” she says, “but they’re already completing projects.” Erica Molett says her 9-year-old son, Tyler, has used coding software since first grade, but the fourth-grader now has even more enthusiasm. “His interest has been reinvigorated.” JettLingo Students enrolled in the new middle school STEAM* academies learn to code with JettLingo, a visual programming language. They create animations as well as programs and control Jett, a friendly-faced robot that can move and emulate emotion. Learners write the code in a web-based platform, so they can work on projects anywhere that has internet access. By learning to code, students gain in-demand job skills. What’s more, they experience an alternative approach to critical thinking. In order to create simple actions with code, students are forced to reduce those actions into smaller steps, says Clayton Mills, W.S. Permenter Middle School Entrepreneurship & Design Academy teacher. *Science, Technology, Engineering, Arts and Math 7