Broadcast Beat Magazine 2017 BroadcastAsia Special Edition | Page 42
Playing back movement at a slower speed is also par-
ticularly useful in a quality check. Using recent techni-
cal advancements, production teams can even do this
on set from their smartphones.
Reaching a photoreal future
By capturing the movements of a live subject, then
applying these motions to a CGI character, you instant-
ly eliminate many of the glitches found in traditional
keyframing animation. Motion capture now powers
numerous high-end, global productions such as Avatar,
Final Fantasy XV and FIFA. Each production is notori-
ous for its photoreal, dynamic action.
In fact, Xsens are currently providing mocap hardware
for anticipated titles LawBreakers and Hellblade. With
on-body recording now available, no doubt you will
soon see even an greater range of cinematic athleti-
cism. To keep up with the industry push for photorealis-
in the pipeline. If a file is particularly noisy, filters can
be added to improve the data, but these can dampen
the movement if used too excessively. For this reason,
it’s a good idea to pass the file onto someone else for
a fresh look before exporting the file.
42 • Broadcast Beat Magazine • www.broadcastbeat.com
tic human simulations, motion capture is more essential
than ever before.