Bethesda have tweaked non-player characters (NPC’s) so it wont be the boring dialog in oblivion or fallout. NPC’s will move around, look away and back to you or turn away to continue what they were doing. We will also be able to interact more in the towns/cities than before and help the townsfolk on the little jobs they ask us to do. Of course we have the option to tell them no
The Menu has been rethought and redesigned. Tap start and a 4 point compass style comes up. Push up to skills and our character looks to the heavens and star constellations. Push right and we rach our inventory where our weapons and armour is hiding, our books will open up as 3D objects to read.
Left brings us our spells (85 to collect!!) and can be quick selected like weapons.
Finally we look down at the ground and it zooms back to become a topographical display viewed at a hight, which we can explore. (The fast travel button will also be returning)
Unlike our previous games dragons will have a big role in Skyrim. They can fly into a battle at anytime, ravage towns and decide to try and eat you just to be a pain in the ***. Dragon involvement will lead to questions like why are they back? How do we stop this? And what Is our role as a Dragonborn?.