Airsoft Surgeon European Championships Preview Issue | Page 63

9.1.6.3 Projectile strikes partially within hard cover, and continues on to strike the scoring area of a paper target, the hit on that paper target will count for score or penalty, as the case may be. 9.1.6.4 Projectile strikes partially within hard cover, and continues on to strike down a scoring rigid target, the fallen target will count for score. If a projectile strikes partially within hard cover, and continues on to strike down a rigid no-shoot, the fallen no-shoot will count for penalty. 9.1.7 Target Sticks – Are neither Hard Cover nor Soft Cover. Shots which have passed wholly or partially through target sticks and which hit a paper target or which strike down a rigid target will count for score or penalty, as the case may be. 9.2 Scoring Method 9.2.1 "Comstock" – Unlimited time stops on the last shot as recorded by the timer and/or Stop Plate, unlimited number of shots to be fired, stipulated number of hits per target to count for score. 9.2.1.1 A competitor's score is calculated by adding the highest value stipulated number of hits per target, minus penalties, divided by the total time (recorded to two decimal places) taken by the competitor to complete the course of fire, to arrive at a hit factor. The overall stage results are factored by awarding the competitor with the highest hit factor the maximum points available for the course of fire, with all other competitors ranked relatively below the stage winner. 9.2.2 Stage results must rank competitors within the relevant Division in descending order of individual stage points achieved, calculated to 4 decimal places. 9.2.3 Match results must rank competitors within the relevant Division in descending order of the combined total of individual stage points achieved, calculated to 4 decimal points. 9.3 Scoring Ties 9.3.1 If, in the opinion of the Match Director, a tie in match results must be broken, the affected competitors must shoot one or more courses of fire, nominated or created by the Match Director, until the tie is broken. The result of a tiebreaker will only be used to determine the final placing of the affected competitors, and their original match points will remain unchanged. Ties must never be broken by chance. 9.4 Scoring and Penalty Values 9.4.1 Hits on IPSC targets and no shoots will be scored in accordance with the values approved by the IPSC Assembly (see Appendices B and C and below). 9.4.2 Each hit visible on the scoring area of a paper no-shoot will be penalized minus 10 points, up to a maximum of 2 hits per no-shoot. 9.4.3 Each fallen rigid no-shoot will be penalized minus 10 points. 9.4.4 Each miss will be penalized minus 10 points, except in the case of disappearing targets (see Rule 9.9.2). 9.5 Scoring Policy 9.5.1 Unless otherwise specified in the written stage briefing, scoring paper targets must be shot with a minimum of one projectile each, with the best two hits to score. Scoring rigid targets must be shot with a minimum of one projectile each and must fall to score. 9.5.2 If the projectile diameter of a hit on a scoring target touches the scoring line between two scoring areas, or the line between the non-scoring border and a scoring area, or if it crosses multiple scoring areas, it will be scored the higher value. 9.5.3 If a projectile diameter touches the scoring area of overlapping scoring targets and/or no-shoots, it will earn all applicable scores and penalties. 9.5.4 Radial tears radiating outwards from the diameter of a projectile hole will not count for score or penalty. IPSC Action Air Rules, January 2012 Edition 26