Adobe Flash Professional CS6 Adobe Flash Professional CS6 Classroom In A Book | Page 410

pasting, 27 rearranging, 20 renaming in Timeline, 19 showing and hiding in Timeline, 18 in Timeline, 18 working with, 20 lesson files, copying, 4 lessons, using, 5 letters, converting to objects, 252. See also text Library duplicating symbols in, 92 editing symbols from, 91–92 organizing, 90 Library panel adding items to Stage, 17 described, 16 importing items to, 16–17 Library symbols, sharing, 392–393. See also shared Library symbols Line tool, identifying, 62 lines dashed, 68 pulling with Selection tool, 54 linked text boxes. See also text boxes; wrapping text adding content to, 269 arranging, 266–268 defining bones for armature, 267 Find Next Link, 273 Find Previous Link, 273 selecting contents of, 269 listeners adding to movie clips, 349 creating, 223 for external content, 348–349 loaded content, positioning, 353 looping preventing for exported SWF files, 155 preventing in movies, 37 preventing in nested animations, 139 m Mac OS, installing Flash on, 3 margins, changing, 263 Mask layer, seeing effects of, 361–362 masked layers, defining, 357–358 masking, explained, 356 masks. See also layers creating, 359–362 defining, 357–358 limitations, 362 Mechwars example, 80 Merge drawing mode, 56 metadata, adding, 378–380 methods, using in ActionScript 3.0, 219 mobile app simulating, 387–390 Swipe option, 389 Touch layer, 389 morphing with shape tweens, 190–192 mortgage calculator display fields, 276–277 static text elements, 275–276 testing, 282 Mortgage Calculator text, creating, 254 motion. See animations; path of motion Motion Editor panel applying filters with, 124 collapsing properties categories, 141 deleting properties, 144–145 display options, 140–142 easing in, 145, 147 editing keyframes, 144 Expanded Graph Size option, 142 features, 140 Graph Size icon, 141 increasing height of, 141 inserting keyframes, 143–144 location, 140 properties, 140 property values, 142–143 resetting values, 144–145 using with properties, 126 Viewable Frames icon, 141 Motion Presets panel saving transitions to, 130 using, 130 motion tweens. See also easing; shape tweens explained, 113 keyframes in, 118 removing, 116 saving as presets, 239 setting eases of, 146–147 mouse events, ActionScript codes for, 224 movie clip symbols creating animated buttons in, 242–244 creating animations in, 137–139 described, 84 movie clips adding event listeners to, 349 controlling, 355–356 enabling hand cursor, 349 Visible option for, 100–101 movies. See also animations; Flash movies; interactive movies Auto-Save feature, 40 copying, 4 preventing looping, 37 previewing, 36–37, 367 publishing, 44–45 publishing for HTML5, 390 saving, 39–43 testing, 155 n Navigation tools, accessing, 34 nested animations. See also animations creating, 137–139 preventing looping, 139 previewing, 139 New Folder button, identifying, 90 nodes isolating in inverse kinematics, 167–168 moving back and forth, 174–177 pinning, 169 rotating in inverse kinematics, 167–168 unpinning, 169 numbers, converting to text, 281 numeric calculations, making, 281 o Object drawing mode, 56 objects in ActionScript 3.0, 218–219 aligning, 65–66 breaking apart, 66–67 changing 3D position of, 106–107 changing 3D rotation of, 104–105 constraining proportions, 53 converting to shapes, 56 deforming from control points, 53 grouping, 61 grouping objects, 66–67 matching colors of, 74–75 positioning on Stage, 28–29, 31, 97 scaling, 53 octopus, adding bones to, 178–180 Adobe FlAsh ProFessIonAl Cs6 ClAssroom In A book 401