Adobe Flash Professional CS6 Adobe Flash Professional CS6 Classroom In A Book | Page 409
graphic symbols, described, 84
graphics. See also Deco tool
adding to wrapped text, 264–265
aligning objects, 65–66
bitmap fill, 60
changing shape contours, 54
creating shapes, 51–52
curves, 70–73
Deco tool Symmetry brush,
63–64
drawing modes, 56
editing shapes, 53–55
fills, 50
Free Transform tool, 53
Gradient Transform tool, 59–60
gradient transitions, 57–59
grouping objects, 61
making selections, 52
scaling objects, 53
strokes, 50
symbols for patterns, 61–63
transparencies, 73–75
green screen, using, 325
grids, accessing, 14
grouping objects, 61, 66–67
guides, locking, 98
gutter, modifying, 262
H
H.264 video codec, support for,
306–307
hairline stroke, creating, 62. See also
strokes
hand cursor, enabling, 349
help, getting, 45
hex colors, choosing, 55
Hit keyframe, using with invisible
buttons, 211
Home button, creating with code
snippets, 230–235. See also
buttons
HTML file, creating, 44–45
HTML5, publishing movies for, 390
http:// protocol, including for
hyperlinks, 274
hyperlinks. See also text
adding, 274–275
_blank Target, 274
loading URLs, 274
_self Target, 274
400
Index
I
Illustrator files, importing, 81–82.
See also Adobe Illustrator
image files, loading dynamically, 348
image formats
GIF files, 89
JPEG files, 89
PNG files, 89
images, smoothing out, 31. See also
photos
Import Video wizard, using, 323.
See also video
importing
code, 231–234
Illustrator files, 81–82
Photoshop files, 86–88
sound files, 294–295
Ink Bottle tool, using, 55
installing Flash, 3
instances, naming, 217
interactive movies. See also buttons;
movies
overview, 206
using ActionScript for, 206
inverse kinematics
Add Anchor Point tool, 182
armature hierarchy, 165
defining bones, 161–165
defining bones in shapes,
178–180
Delete Anchor Point tool, 182
editing armature, 183
editing bones, 183
editing shapes, 181–182
explained, 161
inserting poses, 166–167
isolating nodes, 167–168
pinning nodes, 169
rotating nodes, 167–168
with shapes, 178–183
simulating physics, 196–202
Spring feature, 196
Subselection tool, 183
invisible buttons, using Hit keyframe
with, 211. See also buttons
J
joint rotation, constraining, 170–173
joint speed, changing, 177
joints
angle indicator, 172–173
constraining translation of,
174–177
joints in shapes, using Subselection
tool with, 183
JPEG files, using, 89
K
keyboard shortcuts
copying layers, 27
cutting layers, 27
importing items to Stage, 17
keyframes, 119
Paste in Place, 73
pasting layers, 27
previewing movies, 367
Properties inspector, 28
removing keyframes, 24
Rulers, 97
keyframes. See also destination
keyframes; property keyframes
containing shapes, 190–191
creating, 21–24
displaying thumbnails of, 27
duplicating stop commands in,
241
editing with Motion Editor, 144
inserting, 126
inserting with different content,
226–228
inserting with Motion Editor,
143–144
managing, 126
in motion tweens, 118
moving, 24
moving in animations, 119–120
removing, 24
using labels on, 228–230
viewing for properties, 126
keywords in ActionScript 3.0, 218
l
labels, using on keyframes, 228–230
layer folders
adding layers to, 26
collapsing, 26
creating, 25–26
expanding, 26
layers. See also masks
adding frames to, 221
adding in Timeline, 19–20
copying, 27
cutting, 27
deleting, 20
duplicating, 27
identifying, 13