Adobe Flash Professional CS6 Adobe Flash Professional CS6 Classroom In A Book | Page 207

5 Click on the end of the second bone and drag out the next bone to the left into the flag. P Note: The Spring feature for inverse kinematics works for both armatures in shapes and armatures with movie clips. 6 Define two more bones to extend the armature to the tip of the flag. The bones in the flag will help the flag wave realistically. The bone in the flag pole will help the pole bend separately from the floating bottom. Setting the spring strength for each bone Next, you’ll set the strength value for the spring for each bone. The strength value can range from 0 (no spring) to 100 (maximum spring). 1 Select the last bone (at the tip of the flag) of the armature in the buoy. 198 Lesson 5 Articulated Motion and Morphing