Adobe Flash Professional CS6 Adobe Flash Professional CS6 Classroom In A Book | Page 207
5 Click on the end of the second bone and drag out the next bone to the left into
the flag.
P Note: The Spring
feature for inverse
kinematics works for
both armatures in
shapes and armatures
with movie clips.
6 Define two more bones to extend the armature to the tip of the flag.
The bones in the flag will help the flag wave realistically. The bone in the flag
pole will help the pole bend separately from the floating bottom.
Setting the spring strength for each bone
Next, you’ll set the strength value for the spring for each bone. The strength value
can range from 0 (no spring) to 100 (maximum spring).
1 Select the last bone (at the tip of the flag) of the armature in the buoy.
198
Lesson 5
Articulated Motion and Morphing