Adobe Flash Professional CS6 Adobe Flash Professional CS6 Classroom In A Book | Page 172
5 Drag the cranerope movie clip symbol from the Library panel onto the Stage.
Place the instance so it hangs down from the last cranearm2 instance.
Your movie clip instances are now in place and ready to be connected with bones.
6 Select the Bone tool.
7 Click on the base of the cranearm1 instance and drag the Bone tool to the base
of the cranearm2 instance. Release the mouse button.
Your first bone is defined. Flash shows the bone as a skinny triangle with a
round joint at its base and a round joint at its tip. Each bone is defined from the
base of the first node to the base of the next node. For example, to build an arm,
you would click on the shoulder side of the upper arm and drag it to the elbow
side of the lower arm.
Adobe FLAsh ProFessionAL Cs6 CLAssrooM in A book
163