World of Warcraft Community Magazine Issue 8 | Page 12

ARTICLE 12 // World of Warcraft Community Magazine BLACKROCK MOUNTAIN: A HEARTHSTONE ADVENTURE A FLAVOR EXPLORATION OF THE DARK IRON DWARVES By Ian Kernohan T he years pass us by, trends the WoW universe and what’s in the better part of it has to do with come and go, and what the Hearthstone universe. Both that oh-so-nebulous concept of was once old becomes new technically take place in Azeroth, ‘game feel.’ By that I don’t mean again. Next month, Hearthstone, and while the latter is not, strictly how the game works or plays the Collectible Card Game speaking, canon, it still feels -- MMORPG to CCG (Collectible offshoot of World of Warcraft, like it is part of the same game. Card Game), is just about as big of will release its second solo That might have something to a genre change as can be, aside adventure based on the first raid do with the inclusion of dozens from maybe symphony to morse area and possibly most famous of races and characters from code -- but rather, how the card PvE instance hub of WoW’s WoW, and it doesn’t hurt that designs and interactions reflect history, Blackrock Mountain. the Hearthstone’s heart beats the experience of playing WoW. with the same energy and humor I have a hard time drawing any distinct lines between what’s in The GameOn Magazine that’s so central to Blizzard products in general; but I think A quick set of examples: Cairne Bloodhoof has been succeeded