World of Warcraft Community Magazine Issue 8 | Page 12
ARTICLE
12 // World of Warcraft Community Magazine
BLACKROCK MOUNTAIN: A
HEARTHSTONE ADVENTURE
A FLAVOR EXPLORATION OF THE DARK IRON DWARVES
By Ian Kernohan
T
he years pass us by, trends
the WoW universe and what’s in
the better part of it has to do with
come and go, and what
the Hearthstone universe. Both
that oh-so-nebulous concept of
was once old becomes new
technically take place in Azeroth,
‘game feel.’ By that I don’t mean
again. Next month, Hearthstone,
and while the latter is not, strictly
how the game works or plays
the Collectible Card Game
speaking, canon, it still feels
-- MMORPG to CCG (Collectible
offshoot of World of Warcraft,
like it is part of the same game.
Card Game), is just about as big of
will release its second solo
That might have something to
a genre change as can be, aside
adventure based on the first raid
do with the inclusion of dozens
from maybe symphony to morse
area and possibly most famous
of races and characters from
code -- but rather, how the card
PvE instance hub of WoW’s
WoW, and it doesn’t hurt that
designs and interactions reflect
history, Blackrock Mountain.
the Hearthstone’s heart beats
the experience of playing WoW.
with the same energy and humor
I have a hard time drawing any
distinct lines between what’s in
The GameOn Magazine
that’s so central to Blizzard
products in general; but I think
A quick set of examples: Cairne
Bloodhoof has been succeeded