World of Warcraft Community Magazine Issue 4 | Page 16

GUIDE 16 // World of Warcraft Community Magazine GOBLINS The Goblins were once enslaved by a race of jungle trolls on their home island of Kezan, but eventually broke free from their bonds. Despite this fact, the Goblins still joined the Horde as they saw it has their most profitable alliance. Under the authority of Trade Prince Gallywix, Goblins are innovative engineers and alchemists who always know how to turn the greatest profit from their situations. NEUTRAL PANDAREN The Pandaren are a peaceful race of panda-like humanoids. Once enslaved by the monstrous Mogu, the Pandaren perfected a form of unarmed combat in which to start their revolution from. They are the only race UNDEAD The Forsaken are a group of BLOOD ELVES The Blood Elves are what is left in the game that can choose which faction they want to join, and typically do so at level 10. cursed individuals, raised from of the High Elves, the elves that the dead by either the Lich King followed Azshara in the overuse or the Val’kyr to follow the orders of the Well of Eternity. They of the Banshee Queen Sylvanas. created a second well of magic, They were once Humans of the known as the Sunwell, from a vial Roles: Tank, Melee DPS Kingdom of Lordaeron, but have of liquid from the original Well Death Knights, commonly since returned to the world of the of Eternity, around which they called DKs, use undead living to fight for their Dark Lady. centered their society before it monstrosities and diseases became tainted by The Lich King. along with their huge weapons, The GameOn Magazine CLASSES DEATH KNIGHT