World of Warcraft Community Magazine Issue 13 | Page 46

ARTICLE 46 // World of Warcraft Community Magazine SOCRETHAR THE ETERNAL The Good: The room of this sometimes a trap will capture all the ghosts and you can ignore • Nice change of pace for your tanks. fight and the one following it are them with proper positioning amazing to look at; I’m a sucker for and sometimes they’ll ignore the architecture and I’ve really enjoyed traps and beeline it straight to the look of Hellfire Citadel during your melee. To say it’s frustrating this patch. It’s also nice to see a is an understatement and it’s left • Room looks nice. character come back to leave a a very sour taste in my mouth. Bad: second mark on the story. Some • Breaks up some of the monotony. • Construct has an amazing model. • “Just another” add fight in people may go on and on about “X Good: was just a setback!”, but characters • Always nice to see a previously an ocean of add fights. • Soulbound Construct’s from previous chapters do tend to established character used abilities seem to work carry through and I enjoy seeing it. instead of “forgotten”. differently every week. The Soulbound Construct uses my favorite model of the expansion and watching your main tank piloting it to further the fight, while very Putricide inspired, is new enough that I can’t help but appreciate the tanks having a chance to do something different. The Bad: Unfortunately, it is “just another” add fight where’s there’s adds to handle and a boss otherwise. It really is a shame that there’s just so many in a row after Blackrock Foundry has a solid mix of fight mechanics. If Hellfire Citadel has anything ho