World of Warcraft Community Magazine Issue 13 | Page 46
ARTICLE
46 // World of Warcraft Community Magazine
SOCRETHAR THE ETERNAL
The Good: The room of this
sometimes a trap will capture
all the ghosts and you can ignore
• Nice change of pace
for your tanks.
fight and the one following it are
them with proper positioning
amazing to look at; I’m a sucker for
and sometimes they’ll ignore the
architecture and I’ve really enjoyed
traps and beeline it straight to
the look of Hellfire Citadel during
your melee. To say it’s frustrating
this patch. It’s also nice to see a
is an understatement and it’s left
• Room looks nice.
character come back to leave a
a very sour taste in my mouth.
Bad:
second mark on the story. Some
• Breaks up some of
the monotony.
• Construct has an
amazing model.
• “Just another” add fight in
people may go on and on about “X
Good:
was just a setback!”, but characters
• Always nice to see a previously
an ocean of add fights.
• Soulbound Construct’s
from previous chapters do tend to
established character used
abilities seem to work
carry through and I enjoy seeing it.
instead of “forgotten”.
differently every week.
The Soulbound Construct uses my
favorite model of the expansion and
watching your main tank piloting it to
further the fight, while very Putricide
inspired, is new enough that I can’t
help but appreciate the tanks having
a chance to do something different.
The Bad: Unfortunately, it is
“just another” add fight where’s
there’s adds to handle and a boss
otherwise. It really is a shame that
there’s just so many in a row after
Blackrock Foundry has a solid
mix of fight mechanics. If Hellfire
Citadel has anything ho