Spell of the Week
Our spell of the week is Guardian Spirit. This is a five pip life spell and will always work when you cast it, as its accuracy is 100%. This spell is a manipulation spell which means it can be almost anything, a minion, a reshuffle, or a prism. This spell is received from the quest Always After Me Charms and to get this spell, you must be level 75, a student of the school of life, and have the spell mass triage. The animation for this spell is unlike most spells in Wizard101. A large cloud will appear over your head and light will shine down on you, except this isn't in the whole battle area like Regenerate, it's just near you. Seraph wings will then appear behind you and start flapping their wings. The wings then disappear and a little white wisp will come around and the spell will start. The effects of it are when you die, you regain 15% of your health. This spell is not affected by Guiding Light and other various healing charms, but it is affected by Criticals, Incoming/Outgoing Boosts, bubbles such as Sanctuary, Doom and Gloom, and finally the spell Mend. Training points can't purchase this spell.
Click here to go to the Wiki Page on the spell Guardian Spirit.