OPINION
HOPES AND
POSSIBILITIES
There are great things arriving soon with the INVASION: Nexus, but there
are still a few things missing from the player experience.
W
HELP US FIND HELP
hile there are progression-
Contracts, they will gain both
minded players who
playing experience and gear
love to dive head-first into the
that will enable them to step
I still have a major concern.
challenge of high-level raiding
into the next tier of difficulty.
WildStar is not a Pick-Up-Group-
and competitive PvP matches,
friendly game, especially if you are
there are others who enjoy the
I do love this concept of making
not as skilled as others yet, or still
game with less seriousness -
us - the players - better, as opposed
learning the mechanics. The fights
dare I say, more casually?
to making the content easier.
are difficult, and not all players are
Personally, I feel that the more I
going to be patient with players
run these Veteran Shiphands, the
who are struggling to simply stay
accessible solo and group content.
more I am getting used to the enemy
alive. The increased amount of
Drop 5 promises even more with
mechanics while developing better
solo content may indeed help us
the upcoming Contract system.
reflexes to avoid those flurries of
overcome these insecurities by
More quick content with rewards
red lines and circles - all the while
making us more skilled players
= more incentives to play.
gaining substantial rewards each
before we jump into the harder
time I run the instance. Even with
content. Still, without a good guild
short bursts of play, I am having
with kind and patient people, it can
fun, and I am getting better.
be uncomfortable to ask for a group,
Drop 4 brought us more
The hope is that as players
go through the various content
like Veteran Shiphands and
16 // WildStar Community Magazine
knowing that you may be the one
The GameOn Magazine