Wildstar Community Magazine Issue 1 | Page 11

effectiveness. Getting the right balance of your characters DPS and either tank or healing makes all the difference, especially in PvE. Though there’s always the choice of playing DPS, Tank or Healer (the holy trinity of RPG’s) outright, it’s nice to see the option of hybrids. Hybrid classes can be extremely effective for levelling but expensive to reset at endgame if you want to switch back to a pure DPS action set and pure Healer or Tank one. Immersive games require you care enough about to want the game’s universe. Both the a few criteria to be successful. to help or disrupt; explosions of Dominion and Exile have so much The developers need to know loot that burst with lootsplosioney lore that I can’t even begin to their audience well by littering goodness; enough pop-culture throw spoilers at you and it’s worth the landscape with beautifully references that appeal to different getting in there and reading it, memorable features; NPC’s that age-groups; and lore that justifies whether on your first or last toon. Levelling, like in any MMORPG, can feel like a bit of a grind and Carbine’s answer to this is Paths. Within each of the classes (Spellslinger, Medic, Warrior, Esper, Engineer and Stalker) there is the choice of one of four paths: Explorer, if you enjoy jumping puzzles and getting 100% map completion, this is for you; Settler, for those that like to help out and enjoy doing good things for the NPC’s of Nexus (the new planet that the WildStar Community Magazine The GameOn Magazine // 11