Vol. 1 No. 1
In Our Corner: The Alliance Speaks
Adjusting to the Changes
By Drewskiori,
Ambassador
The Trait Trees: Friends Of The Ents
H
ello guys, its Drew From Warriors of The
World. My kin mates and I have noticed
that since the release of Helms Deep,
the class changes have thrown people into
mayhem. People have spent upwards of 5-6
years to learn their characters, their roles, how
to build them, etc, and now they feel as though
they are back at square one. In a sense, they
are.
This is where we have decided to step in. I am
going to write well researched ways to build
each class so we all can adjust, While my kin
comes up with ways on how to build them.
These are not meant to be guides, but informative articles.
The Changes/Reason
Before, you had to go to the bard and pay him
to re-trait yourself for your different roles. Well,
recently the bard has been getting tired of
being swindled so he has
decided to retire with his
Googoltillion amounts of
gold (Look it up a Googol
is a number), but before
doing so, made sure he
taught us what we need to
know.
With that said, here is
what changed. They added something called specialization. Specialization
is a bonus to a certain set
of traits. We will get more
into this later. Also, they
split your skills up into
different trees, and lastly, they added new skills
and even completely removed some. Sure, this
is a lot to take in.
There are some pros to this though. For example, you do not pay for swapping virtues
anymore, and you can swap battle styles on the
fly. This means going from being the healer to a
mass Dps is a matter of seconds.
There is a lot to learn but here are the basics.
You get three trees Red/Blue/Yellow. You can
Specialize two different ways and swap between them without having to leave the run.
Lastly, you have a point system. All of these will
be addressed in the next article.
See you then.
Drewskiori
Ambassador for the
WK/WotW Alliance
11 WayBound