“The reality is that every piece
of today’s digital world is
touched by the creative arts.”
DEAN
on television, as well as recognition
for composition, visual arts, and
choreography. The foundational
skills that helped those students
be successful – theory, principles,
repetition and practice – remain core
components of the College’s current
and future programs.
As it enters its seventh decade, the
College is enhancing its offerings in
media and digital arts, with plans to
add a virtual reality lab, green screen
film studio, maker space for graphic
artists and 3D imaging capabilities.
What’s more, these capabilities will
be partnerships with the expanding
JU engineering and computer science
programs. The University will be
one of the first of its size to create
a physical space in which to bring
together students from a variety of
STEAM disciplines to collaborate,
problem-solve and create together.
See page 18 for more on the JU
STEAM Institute.
TIM
SNYDER
The LBSCFA faculty is in the process
of organizing the College differently,
to reflect both the prominence of
digital and media arts opportunities
and the sacred pursuit of the classical
arts. From a teaching perspective,
faculty are embracing the educational
movement in which the “flipped
classroom” – posting lectures and
study materials online in order to
use classroom time for engagement
and enrichment activities – is giving
way to synchronous learning, with
F E AT U R E S
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