War Thunder Community Magazine Issue 6 | Page 7

• Poor bomb loads on medium bombers; dive bombers are disappointing except maybe the B7A2 Ryusei • Fairly average late Tier IV fighter up with no strong points (Update 1.49) • Relatively poor end-game jet lineup tree that is more geared towards dive bombers and torpedo bombers, while the Army gets a bomber tree with more medium and heavy bombers; some of the bigger Navy bombers, like the H6K and the G4M, are under the same tree as well. with very few fighters • Poor heavy fighter lineup As with previous suggested lineups, they will be • Earlier cannons and HMG are quite horrible with presented according to a 5-plane format, mostly with low muzzle velocities; engagement distances are a balanced setup of fighters and bombers. The lineups typically shorter than their contemporaries are optimized according to the Battle Rating and • Aircraft are mostly unarmored or are only lightly armored matchmaking system and the information below is accurate as of June 2015 (Proposed changes - 15.06.15) INTRODUCTION BR 1.0 The Japanese tree, like the US tree covered in Issue Recommended Lineup: Ki-10 x 3, F1M2 (4 fighters) 5, splits the aircraft lines according to the services they operate under, with the Imperial Japanese At BR 1.0, the Ki-10 reserve planes available at the start Navy and Imperial Japanese Army Air Services each are pretty standard except for one characteristic – speed, getting a fighter tree. The Navy also gets a bomber which is the highest among all the reserves. However, War Thunder Community Magazine The GameOn Magazine // 7