DOMINATION
There are a few neutral points (usually three
near the center of the map) at the start and all
are available for capture. This map type requires
good coordination among teammates to efficiently
allocate manpower among the few control points
so that the majority of them can be captured.
Choosing the appropriate spawn point (if multiple
ones are available) is important so as not to
leave some of the spawn points shorthanded.
Mobility is usually a great asset as the faster light
tanks usually reach control points earlier during
the merge (initial contact with the enemy) to snap
up a quick capture, while heavier tanks arrive to
provide fire support and hold the point against a
counterattack. Players holding the control points
also have to be aware of enemy thrusts coming from
control points that are already secured by them.
War Thunder Community Magazine
The GameOn Magazine // 59