ARTICLE
turn in a combat situation, always use manual
it fall under the stall speed, which will leave
controls to make the aircraft turn tighter when
your plane unresponsive and vulnerable.
pursuing enemy planes or escaping from one.
FLAPS
In War Thunder, for most players who start out using
keyboard and mouse (simple setup), roll is mapped
Most aircraft have flaps that you can deploy in combat
to A & D and yaw is on Q and E by default (W and S
to make sharper turns as it increases lift on the
are for throttle). The only problem is the pitch, which
wings. Flaps increase drag too, causing a larger
is mapped to Page Up and Page Down and is not very
drop in speed. Only deploy it in that instant when you
accessible. Remap your controls and put them closer
need the extra bit of turn to get a firing solution, as
to your left hand, so that you have all the controls near
it will leave your plane much slower as you exit the
each other. I personally prefer it to be on R and F, but
turn and makes you a more vulnerable target.
you can choose any key that’s easily accessible. Another
DISADVANTAGES IN TURN FIGHTING
control scheme for keyboard and mouse (advanced)
places the elevator controls on W and S if you prefer. Take
some time to get used to the controls by flying practice
In making horizontal turns, you will realise that
flights before taking to the air against other players.
your speed drops quickly, and especially so at high
speeds. This is because as you turn, your plane
Manage your throttle as well, as slower airspeeds
produces more drag, which in turn slows down
allow for turns with a smaller radius. Keep an
your aircraft. Losing too much speed will also
eye on your indicated airspeed and do not let
cause the aircraft to stall, as there is not enough
32 // War Thunder Community Magazine
The GameOn Magazine