War Thunder Community Magazine Issue 2 | Page 27

enter the battle with only one vehicle. The different or the gun scope, which is no easy feat. Watching for classes of vehicles matter: Reserve tanks get 3 drive- enemy fire becomes crucial to spotting their positions outs; heavy tanks (and late-tier tank destroyers) get from a tree line or cover behind buildings. It is a 1 owing to their combination of heavy firepower and much more authentic tank battle experience without thick armour, while all others get 2 drive-outs. the name tag giving cover and concealment away. Camouflage is very crucial in simulator tank battles VIEWS as a good colour scheme in the right place can totally blend a tank into its surroundings, making it practically The third person view of tanks is also stripped impossible for the enemy to spot if it’s not firing. from the simulator tank mode; players are given only the view from the commander’s cupola by This is also a reason why simulator tank battles are default, which is fairly close to the top of the tank relatively popular (compared to air simulator battles turret. Picture a zoomed-in view of the third person in terms of percentage of tank playerbase) among view in arcade and realistic tank battles and that’s some tank players, as the removal of the tag adds about the view you get in simulator tank battles. a lot more to the realism of the tank game. ■ There are no name tags to mark out enemies; players By Chock Wee Boon have to spot the tanks using their commander’s view War Thunder Community M