enter the battle with only one vehicle. The different
or the gun scope, which is no easy feat. Watching for
classes of vehicles matter: Reserve tanks get 3 drive-
enemy fire becomes crucial to spotting their positions
outs; heavy tanks (and late-tier tank destroyers) get
from a tree line or cover behind buildings. It is a
1 owing to their combination of heavy firepower and
much more authentic tank battle experience without
thick armour, while all others get 2 drive-outs.
the name tag giving cover and concealment away.
Camouflage is very crucial in simulator tank battles
VIEWS
as a good colour scheme in the right place can totally
blend a tank into its surroundings, making it practically
The third person view of tanks is also stripped
impossible for the enemy to spot if it’s not firing.
from the simulator tank mode; players are given
only the view from the commander’s cupola by
This is also a reason why simulator tank battles are
default, which is fairly close to the top of the tank
relatively popular (compared to air simulator battles
turret. Picture a zoomed-in view of the third person
in terms of percentage of tank playerbase) among
view in arcade and realistic tank battles and that’s
some tank players, as the removal of the tag adds
about the view you get in simulator tank battles.
a lot more to the realism of the tank game. ■
There are no name tags to mark out enemies; players
By Chock Wee Boon
have to spot the tanks using their commander’s view
War Thunder Community M