countries and seen action in Malta, North Africa,
Russia, and the Balkans. Outgunned, outmaneuvered,
outclassed, and perhaps ... underestimated?
STATISTICS
• Rank: I
dead stop to 4K meters is 3 minutes 26 seconds.
• Maneuverability: 7/10 - You won’t be out-turning
most planes. Still agile at most speeds.
• Overall Rating: 7/10 - Not a great plane for
beginners.
SUGGESTED STRATEGY
• Battle Rating: 1.7/2.3/2.3
• Max Speed: 600 km/g at 6,000m
Boom and Zoom: The M.C. 202 has no equal at tier
• Max Altitude: 11,500
1 with regards to speed and climb rate. If you climb
• Turn Time: 21.4
from the start, you will be the highest plane in the air.
• Rate of Climb: 25.6 m/s
Lack of heavier-calibre armament will be frustrating
• Takeoff Run: 368m
so avoid bombers! While you can retain speed in a
PLANE INFORMATION
turn I do not recommend it, stay in the vertical! ■
By Christian”Yuriegh” Madsen
• Excellent acceleration
• Fantastic rate-of-climb
• Average turn-time
• 1800 rounds of machine gun
ammunition (You will need it)
• Clear cockpit with almost 360 degrees of view
• Wings break at speed of 805 km/h
RATING
• Firepower: 4/10 - You will have a
hard time killing anything.)
• Speed: 10/10 - Retains speed in turn. At BR of
1.7 you will outspeed everything fully upgraded.
• Climb Rate: 10/10 - Climb-rate is excellent, from
War Thunder Community Magazine
The GameOn Magazine // 21