Visibility of eTwinning Projects Group Newsletter 8 Visibility of eTwinning Projects Newsletter 8 | Page 87

Visibility of eTwinning Projects Group July 2018 Newsletter ------------------------------------------------------------------------------------------------------ Find your balance - how to achieve balance between ICT and sport activities by Maja Videnovic The project “Find your balance” is a strategic partnership in KA2: Cooperation for innovation and the exchange of good practices under Erasmus+. It has been brought to life by four schools from Macedonia, Germany, Estonia and Poland, from the observation that students use smartphones on regular bases. Teachers - coordinators of the projects met each other at contact seminar (TCA) in Erfurt, Germany in October 2016. They had a chance to get to know each other and decided to cooperate, having similar needs and expectations of their schools in mind. The project started on TwinSpace but after that it continued through KA2 strategic partnership. The theme of the project is achieving balance between ICT and sport activities and during the project students participated in different activities (in their schools as well as during the short-term visits) learning about meaningful and enriching ways of implementing knowledge by using smartphones, and getting aware about effects of excessive mobile phone use. consequences of excessive mobile phone usage. School from Estonia was responsible for presenting possibilities of spending free time without mobile phone, mostly outdoors by doing sports. School from Germany was responsible for designing a practical guidebook and creating project web page. Maintaining the TwinSpace was responsibility of Macedonian school. During the whole process different methods were used in order to develop students’ 21st century skills: interactivity, communication, collaboration, digital literacy, global citizenship etc. Laptops, desktop computers, interactive whiteboard, smart phones and cameras were used. Students’ and schools’ introductions were made in Word, PowerPoint, Prezi and Movie Maker. Kahoot was used to create a quiz concerning all project partners. After participating in a Kahoot quiz (for some of them for the first time) students conclude that they can use this application for assessing their learning outcomes in other subjects, too. They were inspired and motivated for educational use of Kahoot in the future. Other application that raises their interest was QRCode Reader. Students had a lot of fun and enjoyed teamwork answering questions that were hidden in QR codes and put in different places in school. The activi