Visibility of eTwinning Projects Group Newsletter 8 Visibility of eTwinning Projects Newsletter 8 | Page 87
Visibility of eTwinning Projects Group July 2018 Newsletter
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Find your balance - how to achieve balance
between ICT and sport activities
by Maja Videnovic
The project “Find your balance” is a strategic
partnership in KA2: Cooperation for innovation and
the exchange of good practices under Erasmus+. It
has been brought to life by four schools from
Macedonia, Germany, Estonia and Poland, from the
observation that students use smartphones on
regular bases. Teachers - coordinators of the
projects met each other at contact seminar (TCA) in
Erfurt, Germany in October 2016. They had a
chance to get to know each other and decided to
cooperate, having similar needs and expectations of
their schools in mind. The project started on
TwinSpace but after that it continued through KA2
strategic partnership.
The theme of the project is achieving balance
between ICT and sport activities and during the
project students participated in different activities
(in their schools as well as during the short-term
visits) learning about meaningful and enriching
ways of implementing knowledge by using
smartphones, and getting aware about effects of
excessive mobile phone use.
consequences of excessive mobile phone usage.
School from Estonia was responsible for presenting
possibilities of spending free time without mobile
phone, mostly outdoors by doing sports. School
from Germany was responsible for designing a
practical guidebook and creating project web page.
Maintaining the TwinSpace was responsibility of
Macedonian school.
During the whole process different methods were
used in order to develop students’ 21st century
skills: interactivity, communication, collaboration,
digital literacy, global citizenship etc. Laptops,
desktop computers, interactive whiteboard, smart
phones and cameras were used. Students’ and
schools’ introductions were made in Word,
PowerPoint, Prezi and Movie Maker. Kahoot was
used to create a quiz concerning all project
partners. After participating in a Kahoot quiz (for
some of them for the first time) students conclude
that they can use this application for assessing their
learning outcomes in other subjects, too. They were
inspired and motivated for educational use of
Kahoot in the future. Other application that raises
their interest was QRCode Reader. Students had a
lot of fun and enjoyed teamwork answering
questions that were hidden in QR codes and put in
different places in school. The activi