Visibility of eTwinning Projects Group Newsletter 6 2016 | Page 57
Visibility of eTwinning Projects Group July 2016 Newsletter
-----------------------------------------------------------------------------------------------------visited several stakeholders in Ankara that play
active role in areas constituting subject matter of
the Project (https://bridging3generations.com/c1short-term-training-event-turkey-meeting/).
UK partner and Romanian partner developed:
1) Project web-site:
http://bridging3generations.com/
2) Official Project Facebook Group:
https://www.facebook.com/groups/1709628389250
699/
3) Project Twitter Account:
https://twitter.com/bridge_ERASMUS
@bridge_ERASMUS
4) eTwinning project TwinSpace:
https://twinspace.etwinning.net/5395/home
All platforms established are actively used to
contribute visibility of the project and to
disseminate the project results. The materials
generated during implementation of the Project
activities are compiled by responsible partners and
published in respective platforms. Our Norwegian
partner developed a “Times Games Digital
Brochure” in electronic environment (using
https://issuu.com/ and https://www.canva.com/)
to use in various visibility activities of the Project by
compiling the contents the Partners submitted
(https://bridging3generations.com/a2-timelessgames-digital-brochure/).
The partners filmed and made photographs of the
workshops conducted with involvement of the
grandparents and grandchildren as a part of
interaction improvement strategy of the Project and
these materials were transformed into a Photo
Voice Exhibition ”Time for Timeless Games” made
by our Italian partner
(https://bridging3generations.com/a3-time-fortimeless-games-photovoice-exhibition-withgrandparents/). By the end of year 2015, partners
provided illustrations of different traditional games
played in different time of the year and the Latvian
partner” created a “2016 Calendar” using the
illustrations collected and the Partners printed and
distributed some copies of respective calendar to
use as an instrument for visibility of the Project
(https://bridging3generations.com/a4-timelessgames-calendar-2016/).
Traditional Puppet Games activity was conducted
with involvement of grandparents, parents and
grandchildren (pupils) in all partner schools. The
activity took more than two months. Each Partner
school selected a traditional puppet game. Several
series of workshops were organized by each partner
for production of puppets. The puppets were
produced by grandparents and grandchildren. The
PIT members of the partner schools acted as
facilitators and observed the level of interaction
between the generations during the workshops. The
Partners also interviewed with local/regional
puppeteers to learn more about the past, today and
future of the Puppet Tradition in the countries. The
Partners developed presentations based on their
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