Visibility of eTwinning Projects Group July 2026 Newsletter
significantly, as they discovered both the efficiency and the potential pitfalls offered by AI. and developed educational games with a real-world impact Apprendre par jeux interactifs. The final products can be found on the project website https:// iaandcreatech. my. canva. site /; these include digital materials such as thematic e-books, collaborative posters, flyers, short films, mind maps, and collaborative videos. Additionally, it was presented and highly appreciated during the webinar organized with the support of the eTwinning Offices of Moldova and Romania: " Integrating Life Skills into European Projects " – May 9, 2026. The digital dimension of the project ensured a dynamic, collaborative, and studentcentered learning environment.
Assessment and feedback were conducted efficiently via Google Forms, while the dissemination of results and their alignment with the curriculum were transparently reflected on platforms such as Digipad( Dissemination IA & CreaTech).
Results and documentation At the end of the IA & CreaTech project, students were left with far more than just information— they gained concrete skills, clear values, and a profoundly formative experience. They acquired interdisciplinary competencies, used modern digital applications to create content, learned about the limitations, errors, and biases inherent in AI products, and understood what AI is and how to use it as an educational resource in real-world contexts. Furthermore, they created artistic works inspired by various themes( health, science, gastronomy, energy, pharmacy, medicine, climate, technology)
The IA & CreaTech project addresses students ' desire to experiment in their learning, helping them imaginatively combine traditional tools with artificial intelligence. High school becomes the ideal environment where students learn to distinguish human added-value from automation, developing a deep critical and ethical mindset regarding copyright and originality. For this reason, the project aligns perfectly with the annual eTwinning theme " Skills for Life," redefining life skills for the 21st century. Working in international teams, students did not merely learn about AI; they were encouraged to collaborate and create, transforming from passive consumers into
322