Virtual Reality Content Market Geographical Report 2016-2020 Oct-2016

Global Virtual Reality Content Market 2016-2020 Global Virtual Reality Content Market 2016-2020 is the latest addition to Sandlerresearch.org industry research reports collection. VR is an artificial environment that is created using software and hardware. The content is in 3D form, giving users a virtual experience. The 3D image is the simplest form of VR that can be explored on a PC by using a keyboard or mouse as a controller to move the image or zoom in or out. The more advanced technologies include actual rooms that are augmented with wearable computers, VR headsets that allow users to feel the display images, and wrap-around display screens. The analysts forecast Global Virtual Reality Content Market to grow at a CAGR of 127.97% during the period 2016-2020. Covered in this Report This report covers the present scenario and the growth prospects of the global Virtual Reality Content Market for 2016-2020. Inquire for more information @ http://www.sandlerresearch.org/inquire-beforebuying?rname=62084 Key vendors Netflix Samsung Google Valve Other prominent vendors 8i Alphaeon AltspaceVR Apple (Metaio) Blippar Alchemy VR CCP Games EEVO Facebook GoPro High Fidelity