Undergraduate Prospectus 2023 UoP_Undergrad Prospectus 2023_Digital_HR | Page 54

Games , Animation and Digital Technologies
BSc ( Hons ) Computer Games Production
UCAS code I601 / Non-UCAS
Duration 3 years full time , 4 years sandwich with work placement , 6 years part time
Requirements A level : ABB – BBC . BTEC : DDM – DMM . T level : M , must be in a relevant course . Tariff points : 112 – 128 points to include a minimum of 2 A levels , or equivalent .
Accredited course
TIGA ( The Independent Game Developers ’ Association )
What ' s this course about ?
Our award-winning degree will help you achieve your dream of becoming a computer games producer or project manager . You ’ ll also develop the essential business expertise to start your own indie games studio and tackle the challenges that arise – from funding and protecting your innovative ideas , to team and project management , marketing and leadership . By working with fellow students from our Computer Games Technology degree , you ’ ll gain experience in all areas of game development .
Example placements
● Intel
● Sega
● Climax
Example topics
● Mind your own business
● Foundation in 3D modelling
● Technical game development
● Student enterprise for games
● Advanced graphics techniques
● Psychological theory for game designers
Course highlights
● Learn current industry standards by studying modules created with eminent games companies such as Rare
● Build your industry contacts by collaborating with games companies
● Learn from a teaching team with managerial experience and industry expertise
● Attend guest lectures by industry speakers
● Gain valuable professional experience on a selfemployed placement year
● Showcase your work at our annual Graduate Show
● The University of Portsmouth won the Best Educational Institution at the TIGA Industry Games Awards 2021
‘ I have always had a passion for video games and wanted to combine my organisational and leadership abilities with this course . It has helped me develop my management skills and provided the opportunity to manage a project for the Royal Navy . ’
Alex Skinner
Future opportunities
The UK games industry has boomed despite the pandemic . Over the next few years , revenue and job opportunities are expected to rise , so as a graduate , you ' ll be well-positioned to help further expand this exciting , innovative industry .
BSc ( Hons ) Creative Media Technologies
UCAS code P3P1
Duration 3 years full time , 4 years sandwich with work placement
Requirements A level : ABB – BBC . BTEC : DDM – DMM . T level : M , must be in a relevant course . Tariff points : 112 – 128 points to include a minimum of 2 A levels , or equivalent .
What ' s this course about ?
Creative technologies are rapidly becoming integral to industry and society , transforming how we consume information and interact with the world . Discover the artistry in them and become an innovative content creator who drives transformation . Whether you ' re interested in video production , animation , web design , mobile gaming or emerging technologies like virtual reality ( VR ) and extended reality ( XR ), you ' ll explore creative technologies and their impact on immersive experiences . By taking part in live client projects and placements , you can tailor your degree to your speciality and sharpen your knowledge and abilities in a professional environment .
Example placements
● BluePrint Media
● Five by Five
● Science and Technology Facilities Council
● Briscoe PR
Example topics
● Computer graphics
● Introduction to animation
● Sound for moving image
● Interaction design
● Creative coding practice
Course highlights
● Diversify your creative skills by learning about and using different digital technologies to produce outstanding media content
● Develop your professional portfolio by working on actual client projects
● Gain valuable industry experience by taking an optional placement
● Strengthen your knowledge and team-working abilities by collaborating with students from other courses in the School of Creative Technologies and Faculty of Creative and Cultural Industries
● Become familiar with renowned software used in the creative media industries , including Adobe Creative Cloud
‘ I was able to launch my creative agency with the help of my fellow classmates this year . It wouldn ’ t have been possible without their help and support . ’
Afiya Small
● Demonstrate your technical expertise to potential employers by earning Adobe Certified Associate certifications
● Enrich your study with help from a formidable team of expert lecturers with years of industry experience and research practice
Future opportunities
You ' ll graduate from this course with a vast understanding of digital media and tools that will open any door within the creative industries . You ' ll have grown into an all-encompassing media producer ready for a career in fields such as web development , content marketing , and television and film production .
Games , Animation and Digital Technologies
Games , Animation and Digital Technologies
BSc ( Hons ) Computer Games Technology
UCAS code G452
Duration 3 years full time , 4 years sandwich with work placement
Requirements A level : ABB – BBC . BTEC : DDM – DMM . T level : M , must be in a relevant course . Tariff points : 112 – 128 points to include a minimum of 2 A levels , or equivalent .
Accredited course
TIGA ( The Independent Game Developers ’ Association )
What ' s this course about ?
As a student on this TIGAaccredited degree , you ' ll develop the skills to turn ideas and concepts into reality , using industry-standard design and development techniques . Graduates from this course are working on big titles at Rockstar and Electronic Arts , classics at Rare and developing homegrown indie games . This is your opportunity to join them .
Example placements
● Sega
● Sumo Digital
● Rare
● Unity
● IBM
● Climax
● Amazon
● Electronic Arts ( EA )
● Babcock
Example topics
● Technical game development
● Commercial asset production for real time
● Program consoles
● Foundation in 3D modelling
● Student enterprise for games
● Advanced graphics techniques
Course highlights
● Learn from computer games development experts with extensive knowledge , experience and industry connections
● Stand out from other graduates by studying specialist modules such as psychological theory for game designers and artificial intelligence ( AI ) in gaming
● Enhance your CV as you apply your skills on real client briefs – past projects have included training simulations for the Royal Navy and virtual reality experiences
● Use the same software as the professionals in some of the most advanced gaming development facilities at any university in the country
‘ I chose Portsmouth because of the facilities and the experience of the staff . ’
Elliot Gorny
● Showcase your skills to employers and network with professionals in the computer games industry by taking part in our annual GameJam event
● Have the chance to set up a company and sell your own games
Future opportunities
Graduate with sought-after skills and knowledge for various careers . Besides the gaming industry , you can apply the skills you develop to other areas using such technologies – including virtual production , virtual / alternative reality ( VR / AR ), simulation training and healthcare .
BSc ( Hons ) Interactive Technologies
UCAS code P302
Duration 3 years full time , 4 years sandwich with work placement
Requirements A level : ABB – BBC . BTEC : DDM – DMM . T level : M , must be in a relevant course . Tariff points : 112 – 128 points to include a minimum of 2 A levels , or equivalent .
What ' s this course about ?
Interactive technologies such as touchscreen and smart devices , face and voice recognition systems , and virtual and alternative reality applications ( VR / AR ) are becoming more embedded in our everyday lives . Become the architect of these applications and experiences . Learn how to develop online and offline digital projects and code innovative , interactive content for marketing and datasharing purposes . And study how emerging technologies are transforming the way we interact with technology .
Example placements
● The Walt Disney Company
● Atos
● ASOS
Example topics
● Interaction design
● User experience design
● Mobile application development
● Interactive data visualisation
● Communication design
● Client led project
Course highlights
● Excel in your understanding of the development integration and management of digital media products by creating a wide range of digital outputs
● Diversify your technical and design skills with our vibrant mix of user experience design and technical programming
● Work with real clients and live project briefs
● Get a taste of industry by going on an optional placement
● Utilise industry-standard tools and techniques , including Adobe Creative Suite , to design and produce interactive digital applications
● Become an Adobe Certified Associate ( ACA )
● Specialise in an area of your interest by choosing modules from your second year
‘ I like the camera and editing workshop , and I did work experience in the promotion team at Victorious Festival . ’
Paulina Rai
Future opportunities
You ' ll transform into a skilled interactive designer and developer capable of working across all sectors adopting interactive technologies . You can also start your own business , freelance , or continue your studies to postgraduate level .
Games , Animation and Digital Technologies
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+ 44 ( 0 ) 23 9284 4444 | myport @ port . ac . uk | port . ac . uk
For opportunities to study or work abroad , see page 22 for details
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