Games , Animation and Digital Technologies  | 
  BA ( Hons ) Animation 
 UCAS code W615 
 Duration 3 years full time , 4 years sandwich with work placement 
 Requirements A level : BBB-BBC , BTEC : DDM- DMM , Tariff points : 112-120 points . Applicants will need to attend an interview with a portfolio of work . 
 Accredited course 
 JAMES ( Joint Audio Media Education Services ) 
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  What ' s this course about ? 
 ● Exploring 2D and 3D animation production tools and techniques , relevant to the creative industries 
 ● Gain the technical skills and insight to convert your creative talent into a career in animation and broader creative roles 
 ● Develop creative and technical abilities in character animation , visual storytelling , compositing and editing 
 ● Use the latest software , production methods and computer graphic equipment , and learn techniques such as the performance capture process 
 Example placements 
 ● Mosaic Films 
 ● Framestore 
 Example topics 
 ● Visual research for animation 
 ● Sound and visualisation 
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  ● Previsualisation and Advanced visual effects and environments 
 ● 3D character production for animation 
 Course highlights 
 ● Learn from staff who co-directed animations for Walt Disney and Warner Brothers ; animators from Lord of the Rings and Harry Potter ; and special effects artists on Guardians of the Galaxy 
 ● Benefit from extracurricular workshops in areas such as software and drawing 
 ● Develop your practical skills in our animation drawing room , visual effects ( VFX ) facility , Motion Capture studio and Wacom Cintiq suite 
 ● Use our industry-standard software such as Maya , Photoshop and TV paint 
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  ‘ This course is absolutely amazing ; I cannot recommend it enough to prospective students . The tutors are incredible and help to elevate your work to a professional level with their infinite knowledge . They truly nurture your skills and allow you to develop your style as both an artist and animator . ’ 
 India Horton 
 Future opportunities 
 Our graduates are working as animators , concept artists , directors , character and environment artists , and compositors . They have worked on Blade Runner 2048 , Star Wars – Rise of Skywalker and Rogue One , Life of Pi , Cartoon Network ’ s The Amazing World of Gumball , Ethel & Ernest , and working for companies such as Framestore , Moving Picture Company , Double Negative , Sony , Rockstar and ILM . 
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  BSc ( Hons ) Computer Games Enterprise 
 UCAS code G450 / Non-UCAS 
 Duration 3 years full time , 4 years sandwich with work placement , 6 years part time 
 Requirements A level : BBB-BBC , BTEC : DDM- DMM , Tariff points : 112-120 points . 
 Accredited course 
 TIGA ( The Independent Game Developers ’ Association ) 
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  What ' s this course about ? 
 ● Explore creating great gaming experiences 
 ● Build the skills needed for practical games development 
 ● Learn how to set up and run your own games business 
 ● Address the challenges and opportunities that come with starting your own business such as funding , protecting your ideas , managing , and marketing 
 Example placements 
 ● Intel 
 ● Sega 
 ● Climax 
 Example topics 
 ● Mind your own business 
 ● Foundation in 3D modelling 
 ● Technical game development 
 ● Student enterprise for games 
 ● Group leadership , management and production skills 
 ● Psychological theory for games designers 
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  Course highlights 
 ● TIGA accredited course 
 ● Use some of the most advanced gaming development facilities at any UK university – Adobe software , Maya and 3DS Max , Unreal Engine and Unity3D , Sony PlayStation 4 development kits , plus motion capture facilities and a virtual reality lab 
 ● Get valuable work experience on an optional self-employed placement year or internship 
 ● Be taught by games development experts who maintain wide industry links 
 ● Learn from guest lecturers and industry speakers 
 Future opportunities 
 You ’ ll acquire the games technology and business management skills needed to run your own business or work for an organisation . Our graduates have gone on to work at companies including : Black Rock , Codemasters , Electronic Arts , Pivotal Games , Rebellion , Sony and many others . 
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  ‘ I have always had a passion for video games and wanted to combine my organisational and leadership abilities with this . Computer Games Enterprise has helped me develop my management skills and provided the opportunity to manage a project for the Royal Navy . ’ 
 Alex Skinner 
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 Games , Animation and Digital Technologies  |