Undergraduate Prospectus 2022 UoP_Undergrad Prospectus 2022 cmyk Text AW v1-17-W | Page 47

Games , Animation and Digital Technologies
BA ( Hons ) Animation
UCAS code W615
Duration 3 years full time , 4 years sandwich with work placement
Requirements A level : BBB-BBC , BTEC : DDM- DMM , Tariff points : 112-120 points . Applicants will need to attend an interview with a portfolio of work .
Accredited course
JAMES ( Joint Audio Media Education Services )
What ' s this course about ?
● Exploring 2D and 3D animation production tools and techniques , relevant to the creative industries
● Gain the technical skills and insight to convert your creative talent into a career in animation and broader creative roles
● Develop creative and technical abilities in character animation , visual storytelling , compositing and editing
● Use the latest software , production methods and computer graphic equipment , and learn techniques such as the performance capture process
Example placements
● Mosaic Films
● Framestore
Example topics
● Visual research for animation
● Sound and visualisation
● Previsualisation and Advanced visual effects and environments
● 3D character production for animation
Course highlights
● Learn from staff who co-directed animations for Walt Disney and Warner Brothers ; animators from Lord of the Rings and Harry Potter ; and special effects artists on Guardians of the Galaxy
● Benefit from extracurricular workshops in areas such as software and drawing
● Develop your practical skills in our animation drawing room , visual effects ( VFX ) facility , Motion Capture studio and Wacom Cintiq suite
● Use our industry-standard software such as Maya , Photoshop and TV paint
‘ This course is absolutely amazing ; I cannot recommend it enough to prospective students . The tutors are incredible and help to elevate your work to a professional level with their infinite knowledge . They truly nurture your skills and allow you to develop your style as both an artist and animator . ’
India Horton
Future opportunities
Our graduates are working as animators , concept artists , directors , character and environment artists , and compositors . They have worked on Blade Runner 2048 , Star Wars – Rise of Skywalker and Rogue One , Life of Pi , Cartoon Network ’ s The Amazing World of Gumball , Ethel & Ernest , and working for companies such as Framestore , Moving Picture Company , Double Negative , Sony , Rockstar and ILM .
BSc ( Hons ) Computer Games Enterprise
UCAS code G450 / Non-UCAS
Duration 3 years full time , 4 years sandwich with work placement , 6 years part time
Requirements A level : BBB-BBC , BTEC : DDM- DMM , Tariff points : 112-120 points .
Accredited course
TIGA ( The Independent Game Developers ’ Association )
What ' s this course about ?
● Explore creating great gaming experiences
● Build the skills needed for practical games development
● Learn how to set up and run your own games business
● Address the challenges and opportunities that come with starting your own business such as funding , protecting your ideas , managing , and marketing
Example placements
● Intel
● Sega
● Climax
Example topics
● Mind your own business
● Foundation in 3D modelling
● Technical game development
● Student enterprise for games
● Group leadership , management and production skills
● Psychological theory for games designers
Course highlights
● TIGA accredited course
● Use some of the most advanced gaming development facilities at any UK university – Adobe software , Maya and 3DS Max , Unreal Engine and Unity3D , Sony PlayStation 4 development kits , plus motion capture facilities and a virtual reality lab
● Get valuable work experience on an optional self-employed placement year or internship
● Be taught by games development experts who maintain wide industry links
● Learn from guest lecturers and industry speakers
Future opportunities
You ’ ll acquire the games technology and business management skills needed to run your own business or work for an organisation . Our graduates have gone on to work at companies including : Black Rock , Codemasters , Electronic Arts , Pivotal Games , Rebellion , Sony and many others .
‘ I have always had a passion for video games and wanted to combine my organisational and leadership abilities with this . Computer Games Enterprise has helped me develop my management skills and provided the opportunity to manage a project for the Royal Navy . ’
Alex Skinner
Games , Animation and Digital Technologies
Games , Animation and Digital Technologies
BSc ( Hons ) Computer Animation and Visual Effects
UCAS code II15
Duration 3 years full time , 4 years sandwich with work placement
Requirements A level : BBB-BBC , BTEC : DDM- DMM , Tariff points : 112-120 points .
Accredited course
JAMES ( Joint Audio Media Education Services )
Play voiceover :
What ' s this course about ?
● Option to focus on the artistic or technical aspects of computer animation and visual effects
● Work with the tools and software used by professionals in animated features , blockbuster films , visual effects ( VFX ) and games
● Use our animation and VFX facilities to develop indemand skills and unleash your ideas
● Build a portfolio of work to showcase your abilities and learn how to get it in front of potential employers
Example placements
● Industrial Light and Magic
● Framestore
Example topics
● CGI lighting and look development
● Advanced visual effects and environments
● Design and visual research for cinema and game
● Motion capture applications
● Animation and set-up for computer animation
Course highlights
● Gain insight from lecturers who are former or current animation / VFX practitioners
● Enjoy access to a range of industry-standard software , including NukeX , Maya , 3DS Max , ZBrush , Houdini , Katana and Mari
● Get valuable hands-on experience in our motion capture facilities and virtual reality lab
● Take part in the production of live projects , or AAA games development and game jams
● Benefit from our extensive industry links , regular guest speakers , and sponsored prizes for your final-year project
● Get valuable work experience with an optional one-year industrial placement
‘ I knew my interest was in 3D software and digital creative industry , and Portsmouth offered excellent facilities . I most enjoyed the opportunity to experiment and broaden my skill set with exciting technologies . ’
Thomas Efstathiou
Future opportunities
On graduation , potential areas of employment include 3D feature animation , VFX for film and TV , motion graphics , animation , and VFX for advertising and computer games . Our graduates have also gone on to careers in architectural visualisation , medical simulation and forensic reconstruction .
BSc ( Hons ) Computer Games Technology
UCAS code G452
Duration 3 years full time , 4 years sandwich with work placement
Requirements A level : BBB-BBC , BTEC : DDM- DMM , Tariff points : 112-120 points .
Accredited course
TIGA ( The Independent Game Developers ’ Association )
What ' s this course about ?
● Build your skills using the latest game development technologies
● Learn the fundamentals of game development , such as design techniques , 3D modelling and coding
● Set up a company and sell your own games , developing your entrepreneurial skills
● Use some of the most advanced gaming development facilities at any university in the country
Example placements
● Sega
● IBM
● Climax
Example topics
● Technical game development
● Commercial asset production for real-time
● Program consoles
● Foundation in 3D modelling
● Student enterprise for games
● Advanced graphics techniques
Course highlights
● Opportunity to use advanced gaming development facilities including Adobe software , Maya and 3DS Max , Unreal Engine and Unity3D , Sony console development kits , plus motion capture facilities and a virtual reality lab
● Get hands-on experience and use your skills on live projects – past projects have included training simulations for the Royal Navy , virtual reality experiences , and recreating classic games using modern technology
● Be taught by games development experts who maintain wide industry links
● Build your industry contacts with site visits and work placements
‘ I chose Portsmouth because of the facilities and the experience of the staff . ’
Elliot Gorny
Future opportunities
You ’ ll gain the skills to work in the computer games industry or other industries that use game technologies , such as simulation training , healthcare , marketing and web design . Our graduates work at some of the biggest names in the industry , including Codemasters , Electronic Arts , Rebellion , Jagex , Creative Assembly , Sumo Digital , Climax , Stainless Games , and Sony .
89 + 44 ( 0 ) 23 9284 4444 | myport @ port . ac . uk | port . ac . uk For opportunities to study or work abroad , see page 16 for details
90
Games , Animation and Digital Technologies