Games , Animation and Digital Technologies |
BA ( Hons ) Animation
UCAS code W615
Duration 3 years full time , 4 years sandwich with work placement
Requirements A level : BBB-BBC , BTEC : DDM- DMM , Tariff points : 112-120 points . Applicants will need to attend an interview with a portfolio of work .
Accredited course
JAMES ( Joint Audio Media Education Services )
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What ' s this course about ?
● Exploring 2D and 3D animation production tools and techniques , relevant to the creative industries
● Gain the technical skills and insight to convert your creative talent into a career in animation and broader creative roles
● Develop creative and technical abilities in character animation , visual storytelling , compositing and editing
● Use the latest software , production methods and computer graphic equipment , and learn techniques such as the performance capture process
Example placements
● Mosaic Films
● Framestore
Example topics
● Visual research for animation
● Sound and visualisation
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● Previsualisation and Advanced visual effects and environments
● 3D character production for animation
Course highlights
● Learn from staff who co-directed animations for Walt Disney and Warner Brothers ; animators from Lord of the Rings and Harry Potter ; and special effects artists on Guardians of the Galaxy
● Benefit from extracurricular workshops in areas such as software and drawing
● Develop your practical skills in our animation drawing room , visual effects ( VFX ) facility , Motion Capture studio and Wacom Cintiq suite
● Use our industry-standard software such as Maya , Photoshop and TV paint
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‘ This course is absolutely amazing ; I cannot recommend it enough to prospective students . The tutors are incredible and help to elevate your work to a professional level with their infinite knowledge . They truly nurture your skills and allow you to develop your style as both an artist and animator . ’
India Horton
Future opportunities
Our graduates are working as animators , concept artists , directors , character and environment artists , and compositors . They have worked on Blade Runner 2048 , Star Wars – Rise of Skywalker and Rogue One , Life of Pi , Cartoon Network ’ s The Amazing World of Gumball , Ethel & Ernest , and working for companies such as Framestore , Moving Picture Company , Double Negative , Sony , Rockstar and ILM .
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BSc ( Hons ) Computer Games Enterprise
UCAS code G450 / Non-UCAS
Duration 3 years full time , 4 years sandwich with work placement , 6 years part time
Requirements A level : BBB-BBC , BTEC : DDM- DMM , Tariff points : 112-120 points .
Accredited course
TIGA ( The Independent Game Developers ’ Association )
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What ' s this course about ?
● Explore creating great gaming experiences
● Build the skills needed for practical games development
● Learn how to set up and run your own games business
● Address the challenges and opportunities that come with starting your own business such as funding , protecting your ideas , managing , and marketing
Example placements
● Intel
● Sega
● Climax
Example topics
● Mind your own business
● Foundation in 3D modelling
● Technical game development
● Student enterprise for games
● Group leadership , management and production skills
● Psychological theory for games designers
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Course highlights
● TIGA accredited course
● Use some of the most advanced gaming development facilities at any UK university – Adobe software , Maya and 3DS Max , Unreal Engine and Unity3D , Sony PlayStation 4 development kits , plus motion capture facilities and a virtual reality lab
● Get valuable work experience on an optional self-employed placement year or internship
● Be taught by games development experts who maintain wide industry links
● Learn from guest lecturers and industry speakers
Future opportunities
You ’ ll acquire the games technology and business management skills needed to run your own business or work for an organisation . Our graduates have gone on to work at companies including : Black Rock , Codemasters , Electronic Arts , Pivotal Games , Rebellion , Sony and many others .
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‘ I have always had a passion for video games and wanted to combine my organisational and leadership abilities with this . Computer Games Enterprise has helped me develop my management skills and provided the opportunity to manage a project for the Royal Navy . ’
Alex Skinner
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Games , Animation and Digital Technologies |