G A M E T I M E // D R A M P E R F O R M A N C E T U N I N G
simply depends on the application in
question, but what can be taken from
this is that despite the relatively small
performance differences in a number
of applications, it may still be worth
tuning, if only because you only gain
performance and at worst there is
no penalty, no increased risk to your
DRAM (not that there would be at a
little higher voltage) and of course
stability is clearly not an issue.
Obviously 4500 C18 is not going to
be competitive at the higher levels of
overclocking, but at the very least you
do know that you’re making the most
36 The OverClocker Issue 46 | 2019
out of your DRAM and motherboard
combination. For gaming there’s not
really anything to be had here. GTA V,
even though not presented showed some
respectable gains, in fact the largest
gains at 9fps at 1920x1080 resolution.
That game is old though, and not
necessarily the best representation
of what you may expect with today’s
games and as such it was left out of
the charts.
For productivity mainly video
encoding, the difference between the
two settings is a couple of seconds.
Not enough to be worthwhile if
indeed your encoding time is this
short. If it isn’t though, over time,
the gap between these two settings
will become more apparent and can
translate into minutes and in some
instances, hours depending on the
complexity of the encoding.
With the performance differences
covered, do note that the 2000MHz C15
setting was added as reference. That
said, all timings were optimized (hand
tuned) over many days and they are not
a representation of setting 15-15-15-
36 for your primary timings with your
particular board. That is why in some