TheOverclocker Issue 42 | Page 36

add to the gameplay. On the topic of matchmaking, the game does a fairly decent job of keeping you with players of the same skill level. At times this will fail badly due to the only available players being more or less advanced than you, which can cause you to gain or lose ranking. This is sorted out within one or two matches, however, as the matchmaking will then put you in games where your actual skill level doesn’t match your rated skill level, and in no time at all you’ll be back at the correct rank. Other than the standard 3 vs 3, the game also includes 1 vs 1, 2 vs 2 and 4 vs 4, as well as other modes such as ice hockey, basket ball and a mode called “Dropshot”, where the map is divided into small hexagons that can be broken by powering the ball into the same hexagon twice and then scoring through the resulting hole. Having the ball roll across 36 The OverClocker Issue 42 | 2017 multiple hexagons means that several can be affected by a single shot, and if the shot is hard and direct enough it can also affect surrounding hexagons without actually touching them. The AI varies between easy enough to win one of your first matches to frustratingly difficult, especially if you choose one of the “unfair” game modes which pits you against up to four AI players. This is difficult enough in the beginning, but once you’ve mastered aerials it shouldn’t pose much of a challenge as the AI never flies or goes for aerial shots. Once you’ve mastered aerial dribbling there may as well not be AI players, as they will wait on the ground for you to return. Moving on to the sound and graphics, both are fairly basic although the colours are diverse and vibrant. The sound track is alright, but it does get repetitive quite quickly and I found myself streaming music in the background rather than listening to the in-game music. The game sounds are simple - cars revving, balls bouncing, explosions when you score a goal, and so on - nothing fantastic, but it gets the job done. At the end of the day, Rocket League is all about the gameplay, and neither better sound nor graphics could enhance it past what it is. None of the bugs are game- breaking, and you quickly learn to overlook them and accept that they’re part of what makes Rocket League what it is. With the game being relatively cheap on Steam (or even free with the right graphics card purchase at the moment) there’s absolutely no reason not to tr y it out. When you work out the cost per hour (I’ve put in around 400 hours already) it’s certainly one of the cheaper forms of entertainment around, and worth ever y cent and more.