TheOverclocker Issue 35 | Page 36

to be the real source of joy as you uncover everything The Witcher 3 has to offer. Along the way, you’ll make many choices. Sometimes these choices are openly harsh, with immediately awful consequences. But sometimes even the most seemingly insignificant of decisions will only show their true magnitude many hours down the line, when it’s much too late to cowardly reverse your choice by loading from a previous save. The Witcher has always presented a very cruel, very mature fantasy universe, one that’s rife with prejudice, suffering and intensely foul happenings, and the third game is no different. Wild Hunt’s combat system is the most forgiving and accessible in the series. The Witcher 2 was notorious at launch for making combat incredibly punishing and volatile, and even the tutorial was hellishly difficult. In contrast, The Witcher 3 introduces its combat in a far calmer, more manageable fashion. That said, it’s anything but easy. On the higher difficulties, charging into skirmishes 36 The OverClocker Issue 35 | 2015 without first having made the proper preparations is a guaranteed way to suddenly find your entrails splattered on the ground beside you. Brewing potions, crafting bombs and coating your blades with the oils suggested in Geralt’s bestiary is pretty much mandatory if you hope to survive brawls, particularly against rarer, more dangerous enemies. The general flow of combat is as satisfying as ever, and there’s an excellent sense of momentum underlining Geralt’s attacks. It’s not all roses though; Wild Hunt’s finicky, oversensitive controls have an annoying habit of tripping you up during (and even outside of) combat. And while the vast majority of my in-game deaths can be attributed to my own ineptitude, there were more than a few times when the controls were to blame. Character progression is handled via a new skill system, wherein you can only have a handful of your unlocked skills and attributes active at any given time, which encourages you to customise your skill loadout to match your present needs. I “There’s potential hours of exploring giddy adventuring