TheOverclocker Issue 34 | Page 41

central location and return it to their base. Naturally there’s a satisfying series of unlocks that’ll allow you to purchase new weapons and gadgets, and customise them as you see fit. Vehicles can once again be outfitted with smoke launchers and the like, and there’s some very clever design in play to balance the game and complement the aesthetic – rocket launchers, for example, can’t be equipped by characters themselves, but they can be spawned in the trunks of cars and grabbed in times of need. Overall, there’s good value to be found in Hardline. The single-player is a good time and the multiplayer, despite missing that familiar Battlefield spark, manages to offer up some satisfyingly manic moments. It’s polished to near-perfection and it’s got a terrific sense of style. I just wish it had been allowed to be its own thing rather than carrying the weight of expectation that comes with a name as deeply revered as Battlefield.  [ Dane Remendes ] Would you buy it? Probably, but only because I’m such a shameless fan of the Battlefield franchise. The Score 7/10 Issue 34 | 2015 The OverClocker 41