central location and return it to their
base. Naturally there’s a satisfying
series of unlocks that’ll allow you to
purchase new weapons and gadgets,
and customise them as you see fit.
Vehicles can once again be outfitted
with smoke launchers and the like,
and there’s some very clever design
in play to balance the game and
complement the aesthetic – rocket
launchers, for example, can’t be
equipped by characters themselves,
but they can be spawned in the trunks
of cars and grabbed in times of need.
Overall, there’s good value to be
found in Hardline. The single-player
is a good time and the multiplayer,
despite missing that familiar
Battlefield spark, manages to offer
up some satisfyingly manic moments.
It’s polished to near-perfection and
it’s got a terrific sense of style. I just
wish it had been allowed to be its own
thing rather than carrying the weight
of expectation that comes with a name
as deeply revered as Battlefield.
[ Dane Remendes ]
Would you buy it?
Probably, but only
because I’m such a
shameless fan of the
Battlefield franchise.
The Score
7/10
Issue 34 | 2015 The OverClocker 41